
Whenever you create a card, gain 1 Strength.
Deal 5 damage.
Forge 5.
Forges an additional 5 for every other time you've hit the enemy this turn.
Choose a card in your Hand to Transform into Minion Strike.
Whenever you spend or gain
, deal 3 damage to ALL enemies. Add 3 random Colorless cards into your Hand.
Exhaust.
Choose 2 cards in your Draw Pile to Transform into
Minion Dive Bombs.
Whenever you spend
, gain 2 Block for each
spent. Forge 3.
Sovereign Blade deals double damage to the enemy this turn.
Next turn,
gain
and
.
Retain your Hand this turn. Gain 6 Block.
Put a card from your Discard Pile on top of your Draw Pile.
Deal 21 damage to ALL enemies.
Fill your Hand with Debris.
Deal 6 damage.
Deals 2 additional damage for ALL your cards that have a
cost. Deal 7 damage to ALL enemies. All enemies lose 1 Strength this turn.
Gain 5 Block.
Deal 30 damage.
Ethereal.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
Next turn, put 2 cards from your Draw Pile into your Hand.
At the start of your turn, Forge 4.
Gain 8 Block.
Gain
. Draw 3 cards.
Put 1 card from your Hand on top of your Draw Pile.
Gain
.
Draw 1 card.
Next turn, draw 1 card. Deal 12 damage.
Draw 2 cards.
Gain 10 Block.
At the end of your turn, if this is on top of your Draw Pile, play it.
Deal 8 damage.
Whenever you draw this card, increase its damage by 4 this combat.
Gain 7 Block.
Add 1 random Colorless card into your Hand.
Gain 8 Plating.
If you play 5 or more cards in a turn, draw 1 card at the start of your next turn.
Whenever you play Sovereign Blade, gain 10 Block.
Gain 9 Block.
Gain 2 Vigor.
Deal 10 damage.
Draw 1 card.
Put 1 card from your Hand on top of your Draw Pile.
Whenever you create a card, gain 3 Block.
Forge 9.
Next turn, gain
. Gain 17 Block.
Blocked attack damage is reflected to your attacker this turn.
Gain 1 Strength. ALL enemies lose 1 Strength.
At the end of combat, gain 30 Gold.
Forge 7.
Sovereign Blade now deals damage to ALL enemies.
Deal 8 damage.
Gain 
.
Put this card on top of your Draw Pile. Deal 9 damage.
Gain
. Forge 5.
Draw 2 cards.
Deal 6 damage.
Forge 8.
Put Sovereign Blade into your Hand from anywhere.
Deal 5 damage.
Deals 3 additional damage for each card you created this combat.
Gain 6 Vigor.
Whenever you play a card, gain
. Forge 30.
At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.
Gain 
. Deal 7 damage.
Forge 7.