Necrobinder Cards - Slay the Spire 2
View all Necrobinder Cards in the Early Access version of STS2, released on :
Summon 6.
Exhaust.
Deal 33 damage to ALL enemies.
Costs 
less for each Ethereal card played this combat. Deal 8 damage.
Apply Doom equal to damage dealt.
Summon 5.
If Osty is alive, he deals 9 damage to ALL enemies and you gain 9 Block.
Osty dies.
Apply 3 Doom to yourself.
Gain
. Deal 52 damage.
Osty's attacks deal 4 additional damage.
At the start of your turn, add 1 random card into your Hand.
It gains Ethereal.
Enemy loses 3 HP.
Add 3 Souls into your Draw Pile.
Summon 3.
Exhaust 1 card from your Draw Pile.
At the start of your turn, apply 6 Doom to a random enemy.
Whenever you play a card that costs 
or more, gain 3 Block. Deal 8 damage.
Deals 3 additional damage for each card drawn during your turn.
Gain 6 Block.
If you applied Doom this turn, gain Block 2 additional times.
Apply 21 Doom and 1 Weak to ALL enemies.
Deal 7 damage.
Vulnerable and Weak are twice as effective against the enemy for the next 3 turns.
Gain 5 Block.
Ethereal.
Deal 13 damage.
Ethereal.
Gain 6 Block.
Apply 1 Weak.
Gain 11 Block.
Next turn,
gain
. Ethereal.
At the start of your turn, gain
and draw 1 additional card. Whenever you play a Soul, Summon 1.
Summon 3 X times.
Add X Souls into your Draw Pile.
Deal 10 damage.
Upgrade 2 random cards in your Discard Pile.
Put 3 cards from your Discard Pile into your Hand.
Exhaust.
Exhaust your Hand.
If 9 cards were Exhausted this way, gain 1 Intangible.
Apply 29 Doom to ALL enemies.
Kill enemies with at least as much Doom as HP.
Ethereal.
Enemy loses 8 Strength this turn.
Retain.
Deal 11 damage X times.
Ethereal.
Deal 7 damage.
Apply 1 Vulnerable.
Osty deals 3 damage.
If this is the first time this card has been played this turn, draw 1 card.
Osty deals 12 damage.
This card costs 0
if Osty has attacked this turn. At the end of combat, you may remove a card from your Deck.
Eternal.
Lose 2 Strength.
Gain
at the start of each turn. ALL players add 3 Souls into their Draw Pile.
Exhaust.
Gain 8 Block.
Add a Soul into your Draw Pile.
Deal 4 damage.
Put a card from your Discard Pile into your Hand.
Exhaust.
Deal 10 damage.
Double the damage ALL Hang cards deal to this enemy.
Whenever you play a Soul, a random enemy loses 6 HP.
Osty deals 11 damage
and applies 2 Vulnerable
to ALL enemies.
Next turn, Summon 2 and gain 
. ALL players Summon 6.
Exhaust.
Ethereal.
The first Attack each turn deals 50% additional damage.
Gain 13 Block.
Reduce this card's cost by
whenever ANYONE dies. Deal 7 damage.
Apply any debuffs on the enemy to ALL other enemies.
Summon 5.
Whenever Osty loses HP,
ALL enemies lose that much HP as well.
Gain 5 Block.
Apply 7 Doom to ALL enemies.
Gain

.
Draw 2 cards.
At the start of your turn, apply 3 Doom to yourself. Apply 10 Doom, plus an additional 5 Doom for every 10 Doom already on this enemy.
Whenever you play a card this turn, apply 3 Doom to the enemy.
Whenever you draw an Ethereal card, draw 1 card.
Ethereal.
Draw 3 cards.
Osty deals 6 damage.
Osty deals 10 damage.
Deals additional damage equal to Osty's Max HP.
Summon 4.
Gain 7 Block.
Deal 5 damage for each Ethereal card played this combat.
Apply 2 Weak.
Apply 2 Vulnerable.
Exhaust.
Osty deals 7 damage.
Hits an additional time for each other time he has attacked this turn.
Summon 20.
Exhaust.
Retain.
Deal 27 damage.
Whenever Attacks deal damage, they also apply that much Doom.
Deal 9 damage.
Add a Soul into your Draw Pile.
Osty deals 4 damage.
Whenever you play a card that costs 
or more, return this to your Hand from the Discard Pile. Retain.
If Osty is alive, he dies and you gain Block equal to double his Max HP.
Apply 13 Doom.
Draw 1 card.
Deal 8 damage.
Add Ethereal to a card in your Hand.
Ethereal.
Transform a card in your Draw Pile into Soul.
At the start of your turn, add 1 Sweeping Gaze into your Hand.
Deal 13 damage.
Add a Soul into your Draw Pile, Hand, and Discard Pile.
Lose 2 Strength.
Enemy loses 2 Strength.
Exhaust.
Whenever you apply Doom, gain 2 Block.
Osty deals 5 damage.
Whenever Osty hits this enemy this turn, Summon 2.
Whenever you apply a debuff to an enemy, they take 9 damage.
Osty deals 7 damage.
Add Retain to a card in your Hand.
Deal 9 damage.
Deals 2 additional damage for each Soul in your Exhaust Pile.
Retain.
Deal 8 damage to ALL enemies.
Whenever you play an Ethereal card, gain 4 Block.
Retain.
Summon 3.
Osty heals 5 HP.
Osty deals 25 damage.
Deals 5 additional damage for ALL your other Osty Attacks.
Deal 6 damage.
Deal 13 damage.
Permanently increase this card's damage by 3.
Exhaust.
Deal damage equal to the enemy's Doom.
Exhaust.
Add Replay to a card in your Hand.
It costs an extra
.
Exhaust. Gain 7 Block.
Add a copy of this card into your Discard Pile.
Osty deals 6 damage.
Deals additional damage equal to Osty's current HP.
Deal 10 damage.
The next Ethereal card you play costs 0
. Gain
.
Exhaust.