
Slay the Spire 2 Potion List
View all Potions in the Early Access version of STS2, released on :

Ashwater
·IroncladUncommon
Exhaust any number of cards in your Hand.

Attack Potion
·ColorlessCommon
Choose 1 of 3 random Attack cards to add into your Hand. It's free to play this turn.

Beetle Juice
·ColorlessRare
Enemy's attacks deal 30% less damage for the next 4 turns.

Blessing of the Forge
·ColorlessUncommon
Upgrade all cards in your Hand for the rest of combat.

Block Potion
·ColorlessCommon
Gain 12 Block.

Blood Potion
·IroncladCommon
Heal for 20% of your Max HP.

Bone Brew
·NecrobinderUncommon
Summon 15.

Bottled Potential
·ColorlessRare
Shuffle ALL your cards into your Draw Pile. Draw 5 cards.

Clarity Extract
·ColorlessUncommon
Draw 1 card. At the start of your next 3 turns, draw 1 additional card.

Colorless Potion
·ColorlessCommon
Choose 1 of 3 random Colorless cards to add into your Hand. It's free to play this turn.

Cosmic Concoction
·RegentRare
Add 3 Upgraded Colorless cards into your Hand.

Cunning Potion
·SilentUncommon
Add 3 Upgraded Shivs into your Hand.

Cure All
·ColorlessUncommon
Gain
. Draw 2 cards.

Dexterity Potion
·ColorlessCommon
Gain 2 Dexterity.

Distilled Chaos
·ColorlessRare
Play the top 3 cards of your Draw Pile.

Droplet of Precognition
·ColorlessRare
Choose a card in your Draw Pile and add it into your Hand.

Duplicator
·ColorlessUncommon
This turn, your next card is played an extra time.

Energy Potion
·ColorlessCommon
Gain 
.

Entropic Brew
·ColorlessRare
Fill all your empty potion slots with random potions.

Essence of Darkness
·DefectRare
Channel a Dark for each of your Orb Slots.

Ashwater
·IroncladUncommon

Attack Potion
·ColorlessCommon

Beetle Juice
·ColorlessRare

Blessing of the Forge
·ColorlessUncommon

Block Potion
·ColorlessCommon

Blood Potion
·IroncladCommon

Bone Brew

Bottled Potential
·ColorlessRare

Clarity Extract
·ColorlessUncommon

Colorless Potion
·ColorlessCommon

Cosmic Concoction
·RegentRare

Cunning Potion
·SilentUncommon

Cure All
·ColorlessUncommon

Dexterity Potion
·ColorlessCommon

Distilled Chaos
·ColorlessRare

Droplet of Precognition
·ColorlessRare

Duplicator
·ColorlessUncommon

Energy Potion
·ColorlessCommon

Entropic Brew
·ColorlessRare

Essence of Darkness
·DefectRare

Explosive Ampoule
·ColorlessCommon

Fairy in a Bottle
·ColorlessRare

Fire Potion
·ColorlessCommon

Flex Potion
·ColorlessCommon

Focus Potion
·DefectCommon

Fortifier
·ColorlessUncommon

Foul Potion
·ColorlessEvent

Fruit Juice
·ColorlessRare

Fysh Oil
·ColorlessUncommon

Gambler's Brew
·ColorlessUncommon

Ghost in a Jar
·SilentRare

Gigantification Potion
·ColorlessRare

Glowwater Potion
·ColorlessEvent

Heart of Iron
·ColorlessUncommon

King's Courage
·RegentUncommon

Liquid Bronze
·ColorlessUncommon

Liquid Memories
·ColorlessRare

Lucky Tonic
·ColorlessRare

Mazaleth's Gift
·ColorlessRare

Orobic Acid
·ColorlessRare

Poison Potion
·SilentCommon

Pot of Ghouls
·NecrobinderRare

Potion of Binding
·ColorlessUncommon

Potion of Capacity
·DefectUncommon

Potion of Doom
·NecrobinderCommon

Potion-Shaped Rock
·ColorlessToken

Powdered Demise
·ColorlessUncommon

Power Potion
·ColorlessCommon

Radiant Tincture
·ColorlessUncommon

Regen Potion
·ColorlessUncommon

Shackling Potion
·ColorlessRare

Ship in a Bottle
·ColorlessRare

Skill Potion
·ColorlessCommon

Snecko Oil
·ColorlessRare

Soldier's Stew
·IroncladRare

Speed Potion
·ColorlessCommon

Stable Serum
·ColorlessUncommon

Star Potion
·RegentCommon

Strength Potion
·ColorlessCommon

Swift Potion
·ColorlessCommon

Touch of Insanity
·ColorlessUncommon

Vulnerable Potion
·ColorlessCommon

Weak Potion
·ColorlessCommon
Exhaust any number of cards in your Hand.
Choose 1 of 3 random Attack cards to add into your Hand. It's free to play this turn.
Enemy's attacks deal 30% less damage for the next 4 turns.
Upgrade all cards in your Hand for the rest of combat.
Gain 12 Block.
Heal for 20% of your Max HP.
Summon 15.
Shuffle ALL your cards into your Draw Pile. Draw 5 cards.
Draw 1 card. At the start of your next 3 turns, draw 1 additional card.
Choose 1 of 3 random Colorless cards to add into your Hand. It's free to play this turn.
Add 3 Upgraded Colorless cards into your Hand.
Add 3 Upgraded Shivs into your Hand.
Gain
. Draw 2 cards. Gain 2 Dexterity.
Play the top 3 cards of your Draw Pile.
Choose a card in your Draw Pile and add it into your Hand.
This turn, your next card is played an extra time.
Gain 
. Fill all your empty potion slots with random potions.
Channel a Dark for each of your Orb Slots.
Deal 10 damage to ALL enemies.
When you would die, instead this potion is discarded and you heal to 30% of your Max HP.
Deal 20 damage.
Gain 5 Strength. At the end of your turn, lose 5 Strength.
Gain 2 Focus.
Triple your Block.
Deal 12 damage to EVERYONE. Can be thrown at the Merchant for 100 Gold instead.
Gain 5 Max HP.
Gain 1 Strength and 1 Dexterity.
Discard any number of cards, then draw that many.
Gain 1 Intangible.
The next Attack you play deals triple damage.
Exhaust your Hand. Draw 10 cards.
Gain 7 Plating.
Forge 15.
Gain 3 Thorns.
Put a card from your Discard Pile into your Hand. It costs 0
this turn. Gain 1 Buffer.
Gain 1 Ritual.
Add a random Attack, Skill, and Power into your Hand. They're free to play this turn.
Apply 6 Poison.
Add 2 Souls into your Hand.
Apply 1 Weak and 1 Vulnerable to ALL enemies.
Gain 2 Orb Slots.
Apply 33 Doom.
Deal 15 damage.
Enemy loses 9 HP at the end of each of its turns.
Choose 1 of 3 random Power cards to add into your Hand. It's free to play this turn.
Gain
. Gain an additional
at the start of your next 3 turns. Gain 5 Regen.
ALL enemies lose 7 Strength this turn.
Gain 10 Block. Next turn, gain 10 Block.
Choose 1 of 3 random Skill cards to add into your Hand. It's free to play this turn.
Draw 7 cards. Randomize the cost of cards in your Hand this turn.
All cards containing Strike gain 1 Replay this combat.
Gain 5 Dexterity. At the end of your turn, lose 5 Dexterity.
Retain your Hand for 2 turns.
Gain 2 Strength.
Draw 3 cards.
Choose a card in your Hand. It is free to play this combat.
Apply 3 Vulnerable.
Apply 3 Weak.