Background

Regent Cards - Slay the Spire 2

View all Regent Cards in the Early Access version of STS2, released on :

Cards

88 Total Cards
Alignment02
Gain Regent EnergyRegent Energy.
Arsenal1
Whenever you play a Colorless card, gain 1 Strength.
Astral Pulse03
Deal 14 damage to ALL enemies.
Beat into Shape1
Deal 5 damage.
Forge 5.
Forges an additional 5 for every other time you've hit the enemy this turn.
BEGONE!1
Deal 4 damage.
Choose a card in your Hand to Transform into Minion Dive Bomb.
Big Bang0
Draw 1 card.
Gain Regent Energy.
Gain Regent Star Energy.
Forge 5.
Exhaust.
Black Hole1
Whenever you spend or gain Regent Star Energy, deal 3 damage to ALL enemies.
Bombardment3
Deal 18 damage.
At the start of your turn, plays from the Exhaust Pile.
Exhaust.
Bulwark2
Gain 13 Block.
Forge 10.
Bundle of Joy2
Add 3 random Colorless cards into your Hand.
Exhaust.
Celestial Might2
Deal 6 damage 3 times.
CHARGE!!1
Choose 2 cards in your Draw Pile to Transform into
Minion Strikes.
Child of the Stars1
Whenever you spend Regent Star Energy, gain 2 Block for each Regent Star Energy spent.
Cloak of Stars01
Gain 7 Block.
Collision Course0
Deal 9 damage.
Add a Debris into your Hand.
Comet05
Deal 33 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Conqueror1
Forge 3.
Sovereign Blade deals double damage to the enemy this turn.
Convergence1
Next turn,
gain Regent Energy and Regent Star Energy.
Retain your Hand this turn.
Cosmic Indifference1
Gain 6 Block.
Put a card from your Discard Pile on top of your Draw Pile.
Crash Landing1
Deal 21 damage to ALL enemies.
Fill your Hand with Debris.
Crescent Spear11
Deal 6 damage.
Deals 2 additional damage for ALL your cards that have a Regent Star Energy cost.
Crush Under1
Deal 7 damage to ALL enemies.
All enemies lose 1 Strength this turn.
Decisions, Decisions06
Draw 3 cards.
Choose a Skill in your Hand and play it 3 times.
Exhaust.
Defend1
Gain 5 Block.