An awesomely powerful upgrade to the starting card that gives both area damage and longer debuffs. Extremely helpful for the many multi-enemy fights in Act 2.
Deal 6 damage. Every 3 Skills you play in a turn, put this into your Hand.
Gain 7 Block. Add 1 random Colorless card into your Hand.
Whenever you attack an enemy, it loses 1 Strength this turn.
Whenever you play a card this turn, gain 1 Strength this turn.