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Jorbs Regent Tier List

By Jorbs
Jorbs
Last Updated: May 26, 2026
S
SkillHidden Cache1
SkillCHARGE!!1
SkillReflect13
PowerArsenal1
SkillBig Bang0
AttackHeavenly DrillX
AttackMake It So0
AttackSeven Stars27
PowerTyranny1
AttackMeteor Shower02
PowerThe Sealed Throne13
SkillGlitterstream2
A
SkillBEGONE!1
AttackCollision Course0
SkillKnow Thy Place0
SkillPatter1
SkillRefine Blade1
PowerBlack Hole1
SkillBulwark2
SkillConqueror1
AttackGamma Blast03
AttackKingly Kick4
AttackKingly Punch1
PowerPillar of Creation1
AttackRadiate0
SkillRoyal Gamble05
AttackShining Strike1
AttackSupermassive1
AttackComet05
AttackCrash Landing1
AttackDying Star13
AttackHeirloom Hammer2
SkillI Am Invincible1
PowerSeeking Edge1
SkillGather Light1
AttackWrought in War1
PowerChild of the Stars1
SkillLargesse0
B
SkillVenerate1
AttackAstral Pulse03
AttackCelestial Might2
SkillCosmic Indifference1
AttackCrush Under1
AttackFalling Star02
AttackGuiding Star12
SkillManifest Authority1
PowerPale Blue Dot1
PowerParry1
SkillParticle Wall02
SkillResonance13
PowerSpectrum Shift2
AttackStardust0X
SkillSummon Forth1
AttackBeat into Shape1
AttackBombardment3
SkillDecisions, Decisions06
PowerGenesis2
SkillGUARDS!!!2
PowerSword Sage2
SkillThe Smith14
PowerVoid Form3
AttackLunar Blast0
PowerHammer Time2
C
AttackStrike1
SkillCloak of Stars01
AttackCrescent Spear11
SkillGlow1
AttackPhoton Cut1
AttackSolar Strike1
SkillSpoils of Battle1
SkillAlignment03
SkillConvergence1
SkillGlimmer1
AttackHegemony2
AttackKnockout Blow3
PowerOrbit2
SkillQuasar02
SkillTerraforming1
SkillBundle of Joy1
PowerNeutron Aegis15
D
SkillDefend1
AttackDevastate14
PowerFurnace1
SkillMonologue0
SkillProphesize2
SkillForegone Conclusion1
PowerMonarch's Gaze3
PowerRoyalties1
Gain 17 Block.
Blocked attack damage is reflected to your attacker this turn.
Deal 7 damage to ALL enemies 7 times.
Deal 13 damage.
Apply 2 Weak.
Apply 2 Vulnerable.
Gain 9 Regent Star Energy.
Exhaust.
Deal 33 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Ethereal.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
Deal 14 damage to ALL enemies.
Deal 8 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
Deal 12 damage.
Draw 2 cards.
Gain 9 Block.
Return this card to your Hand.
Gain 1 Strength. ALL enemies lose 1 Strength.
Deal 5 damage to a random enemy X times.
Draw 3 cards.
Choose a Skill in your Hand and play it 3 times.
Exhaust.
Forge 30.
Gain 7 Block.
Deal 6 damage.
Deals 2 additional damage for ALL your cards that have a Regent Star Energy cost.
Gain Regent EnergyRegent Energy.
Choose 1 of 3 random Colorless cards to add into your Hand.
Gain 8 Plating.
Deal 30 damage.
Gain Regent Star Energy.
Next turn, gain Regent Star EnergyRegent Star EnergyRegent Star Energy.
Choose 2 cards in your Draw Pile to Transform into
Minion Dive Bombs.
Whenever you create a card, gain 1 Strength.
Draw 1 card.
Gain Regent Energy.
Gain Regent Star Energy.
Forge 5.
Exhaust.
Deal 8 damage X times.
Double X if it's 4 or more.
Deal 6 damage.
Every 3 Skills you play in a turn, put this into your Hand.
At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.
Deal 14 damage to ALL enemies.
Apply 2 Weak and Vulnerable to ALL enemies.
Whenever you play a card, gain Regent Star Energy.
Gain 11 Block.
Next turn, gain 5 Block.
Choose a card in your Hand to Transform into Minion Strike.
Deal 11 damage.
Add a Debris into your Hand.
Apply 1 Weak.
Apply 1 Vulnerable.
Exhaust.
Gain 9 Block.
Gain 2 Vigor.
Forge 9.
Next turn, gain Regent Energy.
Whenever you spend or gain Regent Star Energy, deal 3 damage to ALL enemies.
Gain 13 Block.
Forge 10.
Forge 3.
Sovereign Blade deals double damage to the enemy this turn.
Deal 27 damage.
Whenever you draw this card, reduce its cost by 1.
Deal 8 damage.
Whenever you draw this card, increase its damage by 4 this combat.
Whenever you create a card, gain 3 Block.
Deal 3 damage to ALL enemies for each Regent Star Energy gained this turn.
Deal 8 damage.
Gain Regent Star EnergyRegent Star Energy.
Put this card on top of your Draw Pile.
Deal 5 damage.
Deals 3 additional damage for each card you created this combat.
Deal 21 damage to ALL enemies.
Fill your Hand with Debris.
Deal 20 damage.
Choose a Colorless card in your Hand. Add a copy of that card into your Hand.
Gain 10 Block.
At the end of your turn, if this is on top of your Draw Pile, play it.
Forge 7.
Sovereign Blade now deals damage to ALL enemies.
Gain 8 Block.
Gain Regent Star Energy.
Deal 7 damage.
Forge 7.
Whenever you spend Regent Star Energy, gain 2 Block for each Regent Star Energy spent.
Another player adds 1 random Colorless card to their Hand.
Gain Regent Star EnergyRegent Star Energy.
Deal 6 damage 3 times.
Gain 6 Block.
Put a card from your Discard Pile on top of your Draw Pile.
Deal 7 damage to ALL enemies. All enemies lose 1 Strength this turn.
Gain 7 Block.
Add 1 random Colorless card into your Hand.
If you play 5 or more cards in a turn, draw 1 card at the start of your next turn.
Whenever you play Sovereign Blade, gain 10 Block.
At the start of your turn, add 1 random Colorless card into your Hand.
Forge 8.
Put Sovereign Blade into your Hand from anywhere.
Deal 5 damage.
Forge 5.
Forges an additional 5 for every other time you've hit the enemy this turn.
Deal 18 damage.
At the start of your turn, if this is in your Exhaust Pile, play it.
Exhaust.
At the start of your turn, gain Regent Star EnergyRegent Star Energy.
Transform any number of cards in your Hand into Minion Sacrifice.
Exhaust.
Sovereign Blade now hits an additional time.
Ethereal.
End your turn.
The first 2 cards you play each turn are free to play.
Deal 4 damage for each Skill already played this turn.
Whenever you Forge, all allies Forge as well.
Deal 6 damage.
Gain Regent Star Energy.
Draw 1 card.
Next turn, draw 1 card.
Deal 10 damage.
Draw 1 card.
Put 1 card from your Hand on top of your Draw Pile.
Deal 9 damage.
Gain Regent Star Energy.
Forge 5.
Draw 2 cards.
Next turn,
gain Regent Energy and Regent Star Energy.
Retain your Hand this turn.
Draw 3 cards.
Put 1 card from your Hand on top of your Draw Pile.
Deal 15 damage.
Next turn, gain Regent EnergyRegent Energy.
Deal 30 damage.
If this kills an enemy, gain Regent Star EnergyRegent Star EnergyRegent Star EnergyRegent Star EnergyRegent Star Energy.
Every 4Regent Energy you spend,
gain Regent Energy.
Gain 6 Vigor.
Add 3 random Colorless cards into your Hand.
Exhaust.
Gain 5 Block.
At the start of your turn, Forge 4.
Whenever you play a card this turn, gain 1 Strength this turn.
Draw 6 cards.
Next turn, put 2 cards from your Draw Pile into your Hand.
Whenever you attack an enemy, it loses 1 Strength this turn.
At the end of combat, gain 30 Gold.