Gain 17 Block.
Blocked attack damage is reflected to your attacker this turn.
Deal 7 damage to ALL enemies 7 times.
Deal 33 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Ethereal.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
Gain 1 Strength. ALL enemies lose 1 Strength.
Deal 5 damage to a random enemy X times.
Gain 
. Choose 1 of 3 random Colorless cards to add into your Hand.
Choose 2 cards in your Draw Pile to Transform into
Minion Dive Bombs.
Whenever you create a card, gain 1 Strength.
Draw 1 card.
Gain
.
Gain
.
Forge 5.
Exhaust. Deal 8 damage X times.
Double X if it's 4 or more.
Deal 6 damage.
Every 3 Skills you play in a turn, put this into your Hand.
At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.
Deal 14 damage to ALL enemies.
Apply 2 Weak and Vulnerable to ALL enemies.
Whenever you play a card, gain
. Gain 11 Block.
Next turn, gain 5 Block.
Choose a card in your Hand to Transform into Minion Strike.
Deal 11 damage.
Add a Debris into your Hand.
Apply 1 Weak.
Apply 1 Vulnerable.
Exhaust.
Gain 9 Block.
Gain 2 Vigor.
Forge 9.
Next turn, gain
. Whenever you spend or gain
, deal 3 damage to ALL enemies. Gain 13 Block.
Forge 10.
Forge 3.
Sovereign Blade deals double damage to the enemy this turn.
Deal 27 damage.
Whenever you draw this card, reduce its cost by 1.
Deal 8 damage.
Whenever you draw this card, increase its damage by 4 this combat.
Whenever you create a card, gain 3 Block.
Deal 3 damage to ALL enemies for each
gained this turn. Deal 8 damage.
Gain 
.
Put this card on top of your Draw Pile. Deal 5 damage.
Deals 3 additional damage for each card you created this combat.
Deal 21 damage to ALL enemies.
Fill your Hand with Debris.
Deal 20 damage.
Choose a Colorless card in your Hand. Add a copy of that card into your Hand.
Gain 10 Block.
At the end of your turn, if this is on top of your Draw Pile, play it.
Forge 7.
Sovereign Blade now deals damage to ALL enemies.
Gain 8 Block.
Gain
. Deal 7 damage.
Forge 7.
Whenever you spend
, gain 2 Block for each
spent. Another player adds 1 random Colorless card to their Hand.
Gain 
. Deal 6 damage 3 times.
Gain 6 Block.
Put a card from your Discard Pile on top of your Draw Pile.
Deal 7 damage to ALL enemies. All enemies lose 1 Strength this turn.
Gain 7 Block.
Add 1 random Colorless card into your Hand.
If you play 5 or more cards in a turn, draw 1 card at the start of your next turn.
Whenever you play Sovereign Blade, gain 10 Block.
At the start of your turn, add 1 random Colorless card into your Hand.
Forge 8.
Put Sovereign Blade into your Hand from anywhere.
Deal 5 damage.
Forge 5.
Forges an additional 5 for every other time you've hit the enemy this turn.
Deal 18 damage.
At the start of your turn, if this is in your Exhaust Pile, play it.
Exhaust.
At the start of your turn, gain 
. Transform any number of cards in your Hand into Minion Sacrifice.
Exhaust.
Sovereign Blade now hits an additional time.
Ethereal.
End your turn.
The first 2 cards you play each turn are free to play.
Deal 4 damage for each Skill already played this turn.
Whenever you Forge, all allies Forge as well.
Deal 6 damage.
Gain
.
Draw 1 card.
Next turn, draw 1 card. Deal 10 damage.
Draw 1 card.
Put 1 card from your Hand on top of your Draw Pile.
Deal 9 damage.
Gain
. Forge 5.
Draw 2 cards.
Next turn,
gain
and
.
Retain your Hand this turn. Draw 3 cards.
Put 1 card from your Hand on top of your Draw Pile.
Deal 15 damage.
Next turn, gain 
. Deal 30 damage.
If this kills an enemy, gain 



. Every 4
you spend,
gain
. Gain 6 Vigor.
Add 3 random Colorless cards into your Hand.
Exhaust.
Gain 5 Block.
At the start of your turn, Forge 4.
Whenever you play a card this turn, gain 1 Strength this turn.
Draw 6 cards.
Next turn, put 2 cards from your Draw Pile into your Hand.
Whenever you attack an enemy, it loses 1 Strength this turn.
At the end of combat, gain 30 Gold.