

Know Thy Place is an exceptional card in any deck with excess card draw which hasn't reached a point where it keeps enemies permanently Weak and Vulnerable yet. It's one of the unusual Commons which can actually be a lot better in Act 3 than in Act 1. Doesn't fit into every deck, but great in situations where it's needed.

Very spammable skill that scales well into the endgame. The upgraded version is useful for maintaining consistent draws with Pale Blue Dot or for just generally multiplying your output. Redundant if you are spending Stars on weak/vuln.









































