Slay the Spire 2
Home
Cards
Game Info
Editorial
Download
Slay the Spire 2 Cards
View all Cards in the Early Access version of STS2, released on
March 5th 2026
:
Cards
585 Total Cards
All
Ironclad
Silent
Regent
Necrobinder
Defect
Colorless
Cost:
All
Type:
All
Rarity:
All
Base
Upgraded
Power
Abrasive
3
Sly
.
Gain 1
Dexterity
.
Gain 4
Thorns
.
Power
Accelerant
1
Poison
is triggered 1 additional time.
Power
Accuracy
1
Shivs
deal 4 additional damage.
Skill
Acrobatics
1
Draw 3 cards.
Discard 1 card.
Attack
Adaptive Strike
2
Deal 18 damage.
Add a 0
copy of this card into your
Discard Pile
.
Skill
Adrenaline
0
Gain
.
Draw 2 cards.
Exhaust
.
Power
Afterimage
1
Whenever you play a card, gain 1
Block
.
Skill
Afterlife
1
Summon
6.
Exhaust
.
Power
Aggression
1
At the start of your turn, put a random Attack from your
Discard Pile
into your
Hand
and
Upgrade
it.
Skill
Alchemize
1
Procure a random potion.
Exhaust
.
Skill
Alignment
0
3
Gain
.
Attack
All for One
2
Deal 10 damage.
Put ALL 0
cards from your
Discard Pile
into your
Hand
.
Attack
Anger
0
Deal 6 damage.
Add a copy of this card into your
Discard Pile
.
Skill
Anointed
1
Put every Rare card from your
Draw Pile
into your
Hand
.
Exhaust
.
Skill
Anticipate
0
Gain 2
Dexterity
this turn.
Skill
Apotheosis
2
Innate
.
Upgrade
ALL your cards.
Exhaust
.
Skill
Apparition
1
Ethereal
.
Gain 1
Intangible
.
Exhaust
.
Skill
Armaments
1
Gain 5
Block
.
Upgrade
a card in your
Hand
.
Power
Arsenal
1
Whenever you create a card, gain 1
Strength
.
Curse
Ascender's Bane
Unplayable
.
Ethereal
.
Eternal
.
Attack
Ashen Strike
1
Deal 6 damage.
Deals 3 additional damage for each card in your
Exhaust
Pile.
Attack
Assassinate
0
Innate
.
Deal 10 damage.
Apply 1
Vulnerable
.
Exhaust
.
Attack
Astral Pulse
0
3
Deal 6 damage to ALL enemies twice.
Power
Automation
1
Every 10 cards you draw, gain
.
Cost:
1
Type:
All
Rarity:
All
Base
Upgraded
Power
Accelerant
1
Poison
1
2
3
4
is triggered 1 additional time.
Power
Accuracy
1
Shivs
deal 4 additional damage.
Skill
Acrobatics
1
Draw 3 cards.
Discard 1 card.
Power
Afterimage
1
Whenever you play a card, gain 1
Block
Skill
Afterlife
1
Summon
6.
Power
Aggression
1
At the start of your turn, put a random Attack from your
Discard Pile
Skill
Alchemize
1
Procure a random potion.
Exhaust
Skill
Anointed
1
Put every Rare card from your
Draw Pile
Skill
Apparition
1
Ethereal
Skill
Armaments
1
Gain 5
Block
Power
Arsenal
1
Whenever you create a card, gain 1
Strength
Attack
Ashen Strike
1
Deal 6 damage.
Deals 3 additional damage for each card in your
Power
Automation
1
Every 10 cards you draw, gain
Skill
Backflip
1
Gain 5
Block
.
Attack
Ball Lightning
1
Deal 7 damage.
Channel
Attack
Barrage
1
Deal 5 damage for each
Channeled
Power
Beacon of Hope
1
Whenever you gain
Block
Attack
Beat into Shape
1
Deal 5 damage.
Forge
Status
Beckon
1
At the end of your turn, if this is in your
Hand
Skill
BEGONE!
1
Choose a card in your
Hand
Power
Biased Cognition
1
Gain 4
Power
Black Hole
1
Whenever you spend or gain
Skill
Blade Dance
1
Add 3
Shivs
Skill
Blade of Ink
1
Add 2 Inky
Shivs
Attack
Blight Strike
1
Deal 8 damage.
Apply
Skill
Blur
1
Gain 5
Block
.
Attack
Body Slam
1
Deal damage equal to your
Block
Skill
Bodyguard
1
Summon
5.
Attack
Bone Shards
1
If
Osty
Skill
Borrowed Time
1
Gain 4
Attack
Break
1
Deal 20 damage.
Apply 5
Attack
Breakthrough
1
Lose 1 HP.
Deal 9 damage to ALL enemies.
Skill
Bubble Bubble
1
If the enemy has
Poison
Skill
Bundle of Joy
1
Add 3 random Colorless cards into your
Hand
Skill
Burning Pact
1
Exhaust
Skill
Burst
1
This turn, your next Skill is played an extra time.
Power
Calcify
1
Osty's
attacks deal 4 additional damage.
Power
Call of the Void
1
At the start of your turn, add 1 random card into your
Power
Caltrops
1
Whenever you are attacked, deal 3 damage back.
Power
Capacitor
1
Gain 2 Orb Slots.
Skill
Capture Spirit
1
Enemy loses 3 HP.
Add 3
Skill
Chaos
1
Channel
1 random Orb.
Skill
Charge Battery
1
Gain 7
Block
Skill
CHARGE!!
1
Choose 2 cards in your
Draw Pile
Power
Child of the Stars
1
Whenever you spend
Skill
Cleanse
1
Summon
3.
Skill
Cloak and Dagger
1
Gain 6
Block
Attack
Cold Snap
1
Deal 6 damage.
Channel
Skill
Colossus
1
Gain 5
Block
Skill
Compact
1
Gain 6
Block
.
Attack
Compile Driver
1
Deal 7 damage.
Draw 1 card for each unique Orb you have.
Attack
Conflagration
1
Deal 2 damage to ALL enemies 4 times.
Skill
Conqueror
1
Forge
3.
Skill
Convergence
1
Next turn,
gain
Power
Coolant
1
At the start of your turn, gain 2
Block
Skill
Coolheaded
1
Channel
1
Skill
Coordinate
1
Give another player 5
Strength
Skill
Corrosive Wave
1
Whenever you draw a card this turn, apply 2
Poison
Skill
Cosmic Indifference
1
Gain 6
Block
Power
Countdown
1
At the start of your turn, apply 6
Doom
Attack
Crash Landing
1
Deal 21 damage to ALL enemies.
Fill your
Hand
Attack
Crescent Spear
1
1
Power
Crimson Mantle
1
At the start of your turn, lose 1 HP and gain 8
Block
Power
Cruelty
1
Vulnerable
enemies take an additional 25% damage.
Attack
Crush Under
1
Deal 7 damage to ALL enemies. All enemies lose 1
Strength
Attack
Dagger Spray
1
Deal 4 damage to ALL enemies twice.
Attack
Dagger Throw
1
Deal 9 damage.
Draw 1 card.
Discard 1 card.
Power
Danse Macabre
1
Whenever you play a card that costs
Skill
Darkness
1
Channel
1
Dark
Skill
Deadly Poison
1
Apply 5
Poison
Attack
Death March
1
Deal 8 damage.
Deals 4 additional damage for each card drawn during your turn.
Skill
Death's Door
1
Gain 6
Block
Attack
Debilitate
1
Deal 10 damage.
Vulnerable
Status
Debris
1
Exhaust
.
Skill
Defend
1
Gain 5
Block
Skill
Defend
1
Gain 5
Block
Skill
Defend
1
Gain 5
Block
Skill
Defend
1
Gain 5
Block
Skill
Defend
1
Gain 5
Block
Attack
Defile
1
Ethereal
.
Power
Defragment
1
Gain 1
Focus
.
Skill
Defy
1
Ethereal
.
Attack
Devastate
1
4
Power
Devour Life
1
Whenever you play a
Soul
Skill
Discovery
1
Choose 1 of 3 random cards to add into your
Hand
Attack
Dismantle
1
Deal 8 damage.
If the enemy is
Vulnerable
Skill
Distraction
1
Add a random Skill into your
Hand
Skill
Dodge and Roll
1
Gain 4
Block
Skill
Dominate
1
Apply 1
Vulnerable
Skill
Double Energy
1
Double your
Energy
All
Ironclad
Silent
Regent
Necrobinder
Defect
Colorless
.
Exhaust
.
into your
Hand
and
Upgrade
it.
.
into your
Hand
.
Exhaust
.
.
Gain 1
Intangible
.
Exhaust
.
.
Upgrade
a card in your
Hand
.
.
Exhaust
Pile.
.
Draw 2 cards.
1
Lightning
.
Orb.
on your turn, other players gain half that much
Block
.
5.
Forges
an additional 5 for every other time you've hit the enemy this turn.
,
lose 6 HP.
to Transform into
Minion Strike
.
Focus
.
At the start of your turn, lose 1
Focus
.
, deal 3 damage to ALL enemies.
into your
Hand
.
Exhaust
.
into your
Hand
.
Doom
equal to damage dealt.
Block
is not removed at the start of your next turn.
.
is alive, he deals 9 damage to ALL enemies and you gain 9
Block
.
Osty
dies.
.
Cards cost an additional
this turn.
Vulnerable
.
, apply 9
Poison
.
.
Exhaust
.
1 card.
Draw 2 cards.
Hand
. It gains
Ethereal
.
Souls
into your
Draw Pile
.
.
Next turn, gain
.
to Transform into
Minion Dive Bombs
.
, gain 2
Block
for each
spent.
Exhaust
1 card from your
Draw Pile
.
.
Add 1
Shiv
into your
Hand
.
1
Frost
.
.
You receive 50% less damage from
Vulnerable
enemies this turn.
Transform all
Status
cards in your
Hand
into
Fuel
.
Sovereign Blade
deals double damage to the enemy this turn.
and
.
Retain
your
Hand
this turn.
for each unique Orb you have.
Frost
.
Draw 1 card.
this turn.
to ALL enemies.
.
Put a card from your
Discard Pile
on top of your
Draw Pile
.
to a random enemy.
with
Debris
.
Deal 8 damage.
Deals 2 additional damage for ALL your cards that have a
cost.
.
this turn.
or more, gain 4
Block
.
.
Trigger the passive ability of all
Dark
Orbs.
.
.
If you applied
Doom
this turn, gain
Block
2 additional times.
and
Weak
are twice as effective against the enemy for the next 2 turns.
.
.
.
.
.
Deal 13 damage.
Gain 6
Block
.
Apply 1
Weak
.
Deal 30 damage.
,
Summon
1.
. It's free to play this turn.
Exhaust
.
, hits twice.
. It's free to play this turn.
Exhaust
.
.
Next turn, gain 4
Block
.
.
Gain 1
Strength
for each
Vulnerable
on the enemy.
Exhaust
.
.
Exhaust
.