Slay the Spire 2
StS2 Overlay
Tier Lists
Cards
Game Info
Editorial
Colorless Cards - Slay the Spire 2
Every Colorless card in the game, with pick, buy and upgrade rates for each act.
Cards
65 Total Cards
All
Ironclad
Silent
Regent
Necrobinder
Defect
Colorless
Cost:
All
Type:
All
Rarity:
All
Base
Upgraded
Beta Changes
Sort:
Most Bought in Act 1
StS2 Overlay
Tier Lists
Cards
Game Info
Editorial
All
Ironclad
Silent
Regent
Necrobinder
Defect
Colorless
Cost:
1
Type:
All
Rarity:
All
Base
Upgraded
Beta Changes
Sort:
Most Bought in Act 1
Power
Fasten
1
Gain an additional 4
Block
from Defend cards.
Buy
42%
42%
Act
+6%
+6%
Run
+1%
+1%
Beta changes
Skill
Splash
Skill
Discovery
1
Power
Prowess
1
New in Beta
Attack
The Ball
Attack
Fisticuffs
1
Skill
Hidden Gem
1
Skill
Ultimate Defend
1
Power
Automation
1
Beta changes
Power
Beacon of Hope
Attack
Thrumming Hatchet
1
Skill
Huddle Up
1
Attack
Ultimate Strike
1
Attack
Gang Up
1
Skill
Alchemize
1
Power
Prep Time
1
Attack
Seeker Strike
1
Skill
Lift
1
Power
Stratagem
1
Power
Entropy
1
Skill
Coordinate
1
Attack
Gold Axe
1
Beta changes
Attack
Salvo
1
Skill
Scrawl
1
Attack
Mind Blast
1
Power
Nostalgia
1
Skill
Mimic
1
Skill
Intercept
1
Skill
Anointed
1
1
Choose 1 of 3 random Attacks from another character to add into your
Hand
. It's free to play this turn.
Buy
32%
32%
Act
+14%
+14%
Run
+4%
+4%
Choose 1 of 3 random cards to add into your
Hand
. It's free to play this turn.
Exhaust
.
Buy
31%
31%
Act
+7%
+7%
Run
+2%
+2%
Gain 1
Strength
.
Gain 1
Dexterity
.
Buy
31%
31%
Act
+4%
+4%
Run
+2%
+2%
1
Deal 10 damage.
Increase this card's damage by 10 this combat and give it to a random ally.
Buy
29%
29%
⚠ Act
+11%
+11%
⚠ Run
+1%
+1%
Deal 7 damage.
Gain
Block
equal to damage dealt.
Buy
22%
22%
Act
+7%
+7%
Run
+4%
+4%
A random card without
Replay
in your
Draw Pile
gains
Replay
2.
Buy
14%
14%
Act
+0%
+0%
Run
-2%
-2%
Gain 11
Block
.
Buy
14%
14%
Act
+3%
+3%
Run
+0%
+0%
Every 10 cards you draw, gain
.
Buy
9%
9%
Act
-6%
-6%
Run
-2%
-2%
1
Whenever you gain
Block
on your turn, other players gain half that much
Block
.
Buy
7%
7%
⚠ Act
+3%
+3%
⚠ Run
+15%
+15%
Deal 11 damage.
At the start of your next turn, return this to your
Hand
.
Buy
7%
7%
Act
+8%
+8%
Run
+0%
+0%
ALL players draw 2 cards.
Exhaust
.
Buy
7%
7%
⚠ Act
-3%
-3%
⚠ Run
+3%
+3%
Deal 14 damage.
Buy
7%
7%
Act
-1%
-1%
Run
-2%
-2%
Deal 5 damage.
Deals 5 additional damage for each time another player has attacked the enemy this turn.
Buy
6%
6%
⚠ Act
+4%
+4%
⚠ Run
+0%
+0%
Procure a random potion.
Exhaust
.
Buy
6%
6%
Act
-1%
-1%
Run
+2%
+2%
At the start of your turn, gain 4
Vigor
.
Buy
5%
5%
Act
-2%
-2%
Run
-4%
-4%
Deal 9 damage.
Choose 1 of 3 cards in your
Draw Pile
to add into your
Hand
.
Buy
3%
3%
Act
+1%
+1%
Run
-1%
-1%
Give another player 11
Block
.
Buy
2%
2%
⚠ Act
+3%
+3%
⚠ Run
-8%
-8%
Whenever you shuffle your
Draw Pile
, choose a card from it to put into your
Hand
.
Buy
2%
2%
Act
-1%
-1%
Run
+1%
+1%
At the start of your turn,
Transform
1 card in your
Hand
.
Buy
2%
2%
Act
-2%
-2%
Run
-1%
-1%
Give another player 5
Strength
this turn.
Buy
2%
2%
Act
—
—
Run
—
—
Deal damage equal to the number of cards played this combat.
Buy
2%
2%
Act
+0%
+0%
Run
-4%
-4%
Deal 12 damage.
Retain
your
Hand
this turn.
Buy
2%
2%
Act
+6%
+6%
Run
+2%
+2%
Draw cards until your
Hand
is full.
Exhaust
.
Buy
1%
1%
Act
-3%
-3%
Run
+1%
+1%
Innate
.
Deal damage equal to the number of cards in your
Draw Pile
.
Buy
1%
1%
⚠ Act
-9%
-9%
⚠ Run
-1%
-1%
The first Attack or Skill you play each turn is placed on top of your
Draw Pile
.
Buy
1%
1%
Act
-6%
-6%
Run
-3%
-3%
Gain
Block
equal to the
Block
on another player.
Exhaust
.
Buy
1%
1%
Act
—
—
Run
—
—
Gain 9
Block
.
Redirect all incoming attacks that would be dealt to another player this turn to you.
Buy
1%
1%
Act
—
—
Run
—
—
Put every
Rare
card from your
Draw Pile
into your
Hand
.
Exhaust
.
Buy
0%
0%
Act
—
—
Run
—
—