Slay the Spire 2
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Colorless Cards - Slay the Spire 2
View all Colorless Cards in the Early Access version of STS2, released on
March 5th 2026
:
Cards
64 Total Cards
All
Ironclad
Silent
Regent
Necrobinder
Defect
Colorless
Cost:
All
Type:
All
Rarity:
All
Base
Upgraded
Skill
Alchemize
1
Procure a random potion.
Exhaust
.
Skill
Anointed
1
Put every Rare card from your
Draw Pile
into your
Hand
.
Exhaust
.
Power
Automation
1
Every 10 cards you draw, gain
.
Power
Beacon of Hope
1
Whenever you gain
Block
on your turn, other players gain half that much
Block
.
Skill
Beat Down
3
Play 3 random Attacks from your
Discard Pile
.
Skill
Believe in You
0
Another player gains
.
Attack
Bolas
0
Deal 3 damage.
At the start of your next turn, return this to your
Hand
.
Power
Calamity
3
Whenever you play an Attack, add a random Attack into your
Hand
.
Skill
Catastrophe
2
Play 2 random cards from your
Draw Pile
.
Skill
Coordinate
1
Give another player 5
Strength
this turn.
Skill
Dark Shackles
0
Enemy loses 9
Strength
this turn.
Exhaust
.
Skill
Discovery
1
Choose 1 of 3 random cards to add into your
Hand
. It's free to play this turn.
Exhaust
.
Attack
Dramatic Entrance
0
Innate
.
Deal 11 damage to ALL enemies.
Exhaust
.
Power
Entropy
1
At the start of your turn, Transform 1 card in your
Hand
.
Skill
Equilibrium
2
Gain 13
Block
.
Retain
your
Hand
this turn.
Power
Eternal Armor
3
Gain 9
Plating
.
Power
Fasten
1
Gain an additional 4
Block
from Defend cards.
Skill
Finesse
0
Gain 4
Block
.
Draw 1 card.
Attack
Fisticuffs
1
Deal 7 damage.
Gain
Block
equal to damage dealt.
Attack
Flash of Steel
0
Deal 5 damage.
Draw 1 card.
Attack
Gang Up
1
Deal 5 damage.
Deals 5 additional damage for each time another player has attacked the enemy this turn.
Attack
Gold Axe
1
Deal damage equal to the number of cards played this combat.
Attack
Hand of Greed
2
Deal 20 damage.
If
Fatal
, gain 20
Gold
.
Skill
Hidden Gem
1
A random card without
Replay
in your
Draw Pile
gains
Replay
2.
Cost:
1
Type:
All
Rarity:
All
Base
Upgraded
Skill
Alchemize
1
Procure a random potion.
Exhaust
.
Skill
Anointed
1
Put every Rare card from your
Draw Pile
Power
Automation
1
Every 10 cards you draw, gain
Power
Beacon of Hope
1
Whenever you gain
Block
Skill
Coordinate
1
Give another player 5
Strength
Skill
Discovery
1
Choose 1 of 3 random cards to add into your
Hand
Power
Entropy
1
At the start of your turn, Transform 1 card in your
Hand
Power
Fasten
1
Gain an additional 4
Block
Attack
Fisticuffs
1
Deal 7 damage.
Gain
Block
Attack
Gang Up
1
Deal 5 damage.
Deals 5 additional damage for each time another player has attacked the enemy this turn.
Attack
Gold Axe
1
Deal damage equal to the number of cards played this combat.
Skill
Hidden Gem
1
A random card without
Replay
Skill
Huddle Up
1
ALL players draw 2 cards.
Exhaust
Skill
Intercept
1
Gain 9
Block
Skill
Lift
1
Give another player 11
Block
Skill
Mimic
1
Gain
Block
equal to the
Attack
Mind Blast
1
Innate
Power
Nostalgia
1
The first Attack or Skill you play each turn is placed on top of your
Draw Pile
Power
Prep Time
1
At the start of your turn, gain 4
Vigor
Power
Prowess
1
Gain 1
Strength
Attack
Salvo
1
Deal 12 damage.
Retain
Skill
Scrawl
1
Draw cards until your
Hand
Attack
Seeker Strike
1
Deal 9 damage.
Choose 1 of 3 cards in your
Skill
Splash
1
Choose 1 of 3 random Attacks from another character to add into your
Hand
Power
Stratagem
1
Whenever you shuffle your
Draw Pile
Attack
Thrumming Hatchet
1
Deal 11 damage.
At the start of your next turn, return this to your
Skill
Ultimate Defend
1
Gain 11
Block
Attack
Ultimate Strike
1
Deal 14 damage.
All
Ironclad
Silent
Regent
Necrobinder
Defect
Colorless
into your
Hand
.
Exhaust
.
.
on your turn, other players gain half that much
Block
.
this turn.
. It's free to play this turn.
Exhaust
.
.
from Defend cards.
equal to damage dealt.
in your
Draw Pile
gains
Replay
2.
.
.
Redirect all incoming attacks that would be dealt to another player this turn to you.
.
Block
on another player.
Exhaust
.
.
Deal damage equal to the number of cards in your
Draw Pile
.
.
.
.
Gain 1
Dexterity
.
your
Hand
this turn.
is full.
Exhaust
.
Draw Pile
to add into your
Hand
.
. It's free to play this turn.
, choose a card from it to put into your
Hand
.
Hand
.
.