Gain 5 Block.
Draw 2 cards.
Gain 4 Block.
Next turn, gain 4 Block.
ALL enemies lose 6 Strength this turn.
Exhaust.
Draw 1 card.
Discard 1 card.
Sly.
Deal 3 damage to a random enemy 4 times.
Sly.
Gain 6 Block.
Draw 3 cards.
Discard 1 card.
Gain 5 Block.
Block is not removed at the start of your next turn.
Discard your Hand,
then draw that many cards.
Exhaust.
Draw 1 card.
If you draw a Skill, gain 3 Block.
Gain 2 Dexterity.
Apply 2 Weak.
Gain 11 Block.
At the start of your turn, apply 2 Poison to ALL enemies.
At the end of your turn, Retain up to 1 card.
Sly.
Gain 1 Dexterity.
Gain 4 Thorns.
Whenever you play a card, gain 1 Block.
Gain
.
Draw 2 cards.
Exhaust. Add 2 Inky Shivs into your Hand.
Deal 10 damage.
If Fatal, gain an additional card reward.
Exhaust.
At the start of your turn, draw 1 card and discard 1 card.
Weak enemies take double damage from Attacks.
Innate.
Deal 11 damage.
Apply 3 Weak.
Add 3 Shivs into your Hand.
Exhaust.
Gain 4 Block.
Sly.
Deal 6 damage to ALL enemies.
Shivs deal 4 additional damage.
Innate.
Deal 11 damage.
Exhaust.
Remove all Artifact and Block from the enemy.
Apply 2 Vulnerable.
Exhaust.
Deal 5 damage for each Skill in your Hand.
Discard 2 cards.
Add 2 Shivs into your Hand.
At the start of your turn, add 1 Shiv into your Hand.
Deal 15 damage.
Costs 1 less
for each Skill played this turn. Deal 13 damage.
Deals 2 less damage for each other card in your Hand.
Sly.
Draw 2 cards.
Sly.
Gain
. Deal 10 damage to ALL enemies.
Repeat this effect for each enemy killed.
Enemy loses X Strength. Apply X Weak.
Exhaust.
Gain 2 Dexterity this turn.
Deal 4 damage to ALL enemies twice.
Deal 3 damage.
Add 2 Shivs into your Hand.
Deal 8 damage.
Apply 1 Weak.
If the enemy has Poison, apply 9 Poison.
Shivs gain Retain.
The first Shiv you play each turn deals 9 additional damage.
Deal 12 damage.
The next Skill you play costs 0
. Deal 8 damage.
Whenever you play a card this turn, the enemy loses 2 HP.
Innate.
Deal 10 damage.
Apply 1 Vulnerable.
Exhaust.
This turn, your next Skill is played an extra time.
Whenever you draw a card this turn, apply 2 Poison to ALL enemies.
Shivs now hit ALL enemies.
Add 4 Shivs into your Hand.
Play every Shiv in your Exhaust Pile on the enemy.
Double your Block gain this turn.
Gain 6 Block.
Add 1 Shiv into your Hand.
Deal 9 damage.
Draw 1 card.
Discard 1 card.
Deal 6 damage.
Apply 3 Poison.
Deal 6 damage.
Retain.
Apply 7 Poison.
Gain 10 Block.
Deal 10 damage.
Sly.
Apply 4 Poison to ALL enemies.
Gain Block equal to Poison on ALL enemies.
Exhaust.
Add 3 Shivs into your Hand.
Reduce this card's cost by 1.
Poison is triggered 1 additional time.
Deal 8 damage X times.
Whenever an Attack deals unblocked damage, apply 1 Poison.
When you play a Skill, it gains Sly.
Deal 1 damage.
Deals 1 additional damage for each card drawn this combat.
Gain 2 Intangible.
At the start of your turn, lose 1 Dexterity.
Apply 5 Poison.
Deal 7 damage.
If you have 5 or more other cards in your Hand, hits an additional time.
Apply 3 Poison to a random enemy 3 times.
Draw cards until you have 6 in your Hand.
Deal 6 damage for each Attack already played this turn.
Gain 7 Block.
Add Sly to a Skill in your Hand this turn.
Deal 9 damage.
Deals 4 additional damage for each card discarded this turn.
Every 3 times you apply Poison, deal 11 damage to ALL enemies.
Deal 15 damage.
Next turn, draw 2 cards.
Whenever you draw a card during your turn, deal 2 damage to ALL enemies.
You cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
Can only be played if there are no cards in your Draw Pile. Deal 60 damage to ALL enemies.
Choose a card.
Next turn, add 3 copies of that card into your Hand.
Exhaust.
Whenever you play a card, deal 4 damage to a random enemy.
Discard your Hand.
Next turn, Attacks deal double damage.
Discard your Hand.
Add 1 Shiv into your Hand for each card discarded.