Gain 
. Whenever you spend or gain
, deal 3 damage to ALL enemies. Gain 13 Block.
Forge 10.
Choose 2 cards in your Draw Pile to Transform into
Minion Strikes.
Whenever you spend
, gain 2 Block for each
spent. Forge 3.
Sovereign Blade deals double damage to the enemy this turn.
Next turn,
gain
and
.
Retain your Hand this turn. Deal 30 damage.
At the start of your turn, Forge 4.
Deal 13 damage.
Apply 2 Weak.
Apply 2 Vulnerable.
Draw 3 cards.
Put 1 card from your Hand on top of your Draw Pile.
Deal 15 damage.
Next turn, gain 
. Deal 24 damage.
Whenever you draw this card, reduce its cost by 1.
Deal 8 damage.
Whenever you draw this card, increase its damage by 3 this combat.
Deal 30 damage.
If this kills an enemy, gain 



. Another player adds 1 random Colorless card to their Hand.
Deal 4 damage for each Skill already played this turn.
Gain 7 Block.
Add 1 random Colorless card into your Hand.
Whenever you play a card this turn, gain 1 Strength this turn.
Every 4
you spend,
gain
. If you play 5 or more cards in a turn, draw 1 card at the start of your next turn.
Whenever you play Sovereign Blade, gain 6 Block.
Gain 9 Block.
Return this card to your Hand.
Whenever you create a card, gain 3 Block.
Draw 6 cards.
Choose 1 of 3 random Colorless cards to add into your Hand.
Deal 3 damage to ALL enemies for each
gained this turn. Gain 17 Block.
Blocked attack damage is reflected to your attacker this turn.
Gain 1 Strength. ALL enemies lose 1 Strength.
Gain 9
.
Exhaust. Deal 8 damage.
Gain 
.
Put this card on top of your Draw Pile. At the start of your turn, add 1 random Colorless card into your Hand.
Deal 5 damage to a random enemy X times.
Forge 8.
Put Sovereign Blade into your Hand from anywhere.
Deal 5 damage.
Deals 3 additional damage for each card you created this combat.
Gain 6 Vigor.