No big StS2 patch today, but we still have a short set of bug fixes to highlight and confirmation that the rest of the beta changes will be coming to the main game soon.
Mega Crit published a hotfix on April 16, earlier than their usual weekly time, with a small set of changes to the Slay the Spire 2 beta branch.
Here is the complete list of the adjustments made below, courtesy of
the official patch notes
on Steam. You can also check out our previous beta patch note rundowns
here
and
here
.
Bug fixes in the Slay the Spire 2
v0.103.1 patch
General
Fixed occasional crash when upgrading a card at rest site
Fixed crash that would sometimes occur when entering rooms
When transitioning between rooms, old assets were being freed immediately while the game was still rendering them on screen. This caused rare crashes to desktop, most often when entering events, shops, or campsites. The fix defers the actual freeing to the end of the frame, after rendering is complete.
Fixed an issue with the Game Over screen after discovering multiple enemies while playing in Polish
Fixed rare combat errors that could occur when re-entering combat
Fixed softlock on run histories from older versions of the game
Score is now correct when at Ascension 10
Multiplayer
Colorful Philosophers event can no longer be encountered if a player has only
Ironclad
unlocked
Fixed not being able to load into a Daily multiplayer run