Background
True Grit1
Gain 7 Block.
Exhaust 1 card at random .
True Grit+1
Gain 9 Block.
Exhaust 1 card.

True Grit

Gain 7 Block. Exhaust 1 card at random .
Ironclad
Skill
1
Common

True Grit+UPGRADED

Gain 9 Block. Exhaust 1 card.
Jorbs
Jorbs
Jorbs
One of the most powerful things to do in Slay the Spire 1 was exhaust your deck down to a few very powerful cards, which either combined with each other for tons of output every turn, or even formed some sort of interminable loop where you keep playing them indefinitely. True Grit is a solid common which opens the door toward that path.