

Unmovable
The first time you gain Block from a card each turn, double the amount gained.
- Character
- Ironclad
- Type
- Power
- Cost
- 2
- Rarity
- Rare
Unmovable+UPGRADED
Cost changes from 2 to 1

I've liked Unmovable in some "fair" decks which have taken it. It does very well with Ironclad's two-cost Skills which gain block, like Blood Wall and Flame Barrier. The upgrade making it cost 1 makes it fairly easy to get into play, as well.



















