Retain. If your Hand is empty, draw 2 cards and gain 
. - Character
- N/A
- Type
- Skill
- Cost
- 0
- Rarity
- Uncommon
Restlessness+UPGRADED
Retain. If your Hand is empty, draw 3 cards and gain 

. 




ALL players gain 12 Block.
Deal 15 damage.
Deals 5 additional damage for each unique debuff on the enemy.
Retain.
If your Hand is empty, draw 2 cards and gain 
. At the start of your turn, deal 5 damage to ALL enemies and increase this damage by 5.
Deal 12 damage.
Retain your Hand this turn.