Predator

Predator

Deal 15 damage. Next turn, draw 2 cards.
Character
Silent
Type
Attack
Cost
2
Rarity
Uncommon

Predator+UPGRADED

Deal 20 damage. Next turn, draw 2 cards.
Jorbs
Jorbs
Jorbs
Predator excels at letting Silent's Starter Deck spend 3 energy on attacks in a turn, which is an important thing to be able to do in many of the Act 1 Elite fights. She only starts with 5 energy worth of Attacks in 13 cards, but Predator ups that to 7 energy worth in 14, and also makes it so you draw an extra two cards the next turn. Very solid Act 1 card, and even in Act 3 there are sometimes fights where certain cards are so important that you'd rather spend energy on drawing an extra two cards to find your best solution to the fight next turn than anything else.