Background

Bullet Time

You cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
Silent
Skill
3
Rare

Bullet Time+UPGRADED

Cost changes from 3 to 2
Jorbs
Jorbs
Jorbs
One of Silent's successful lategame strategies is to use Bullet Time to put a lot of powerful high-cost cards into play all at once. Pair it with Well Laid Plans and Nightmare and watch it go. It's also a solid card for medium-strength turns; upgrade it to 2 cost and play an Acrobatics to fill your hand up and it'll create some great output for you.