RemovedAttackGrapple1Deal 7 damage.Whenever you gain Block this turn, deal 5 damage to the enemy.AttackGrapple1Deal 7 damage.Whenever you gain Block this turn, deal 5 damage to the enemy.
Text changedAttackCinder+2Deal 22 damage.Exhaust the top card of your Draw Pile.AttackCinder2Deal 17 damage.Exhaust the top card of your Draw Pile.AttackCinder+2Deal 24 damage.Exhaust 1 card at random.AttackCinder2Deal 18 damage.Exhaust 1 card at random.
Rarity changedSkillColossus1Gain 5 Block.You receive 50% less damage from Vulnerable enemies this turn.SkillColossus1Gain 5 Block.You receive 50% less damage from Vulnerable enemies this turn.
Text changedSkillDominate+1Gain 1 Strength for each Vulnerable on the enemy.SkillDominate1Gain 1 Strength for each Vulnerable on the enemy.Exhaust.SkillDominate+1Apply 2 Vulnerable.Gain 1 Strength for each Vulnerable on the enemy.Exhaust.SkillDominate1Apply 1 Vulnerable.Gain 1 Strength for each Vulnerable on the enemy.Exhaust.
Text changedSkillExpect a Fight+1Gain for each Attack in your Hand.SkillExpect a Fight2Gain for each Attack in your Hand.SkillExpect a Fight+1Gain for each Attack in your Hand.You cannot gainadditional this turn.SkillExpect a Fight2Gain for each Attack in your Hand.You cannot gainadditional this turn.
Text changedAttackFight Me!+2Deal 6 damage twice.Gain 3 Strength.The enemy gains 1 Strength.AttackFight Me!2Deal 5 damage twice.Gain 2 Strength.The enemy gains 1 Strength.AttackFight Me!+2Deal 6 damage twice.Gain 4 Strength.The enemy gains 1 Strength.AttackFight Me!2Deal 5 damage twice.Gain 3 Strength.The enemy gains 1 Strength.
Text changedSkillForgotten Ritual+1If you Exhausted a card this turn, gain 4.SkillForgotten Ritual1If you Exhausted a card this turn, gain .SkillForgotten Ritual+1If you Exhausted a card this turn, gain 4.Exhaust.SkillForgotten Ritual1If you Exhausted a card this turn, gain .Exhaust.
Text changedAttackHemokinesis+1Lose 2 HP.Deal 19 damage.AttackHemokinesis1Lose 2 HP.Deal 14 damage.AttackHemokinesis+1Lose 2 HP.Deal 20 damage.AttackHemokinesis1Lose 2 HP.Deal 15 damage.
Text changedAttackHowl from Beyond+3Deal 21 damage to ALL enemies.At the start of your turn, plays from the Exhaust Pile.AttackHowl from Beyond3Deal 16 damage to ALL enemies.At the start of your turn, plays from the Exhaust Pile.AttackHowl from Beyond+3Deal 21 damage to ALL enemies.At the start of your turn, if this is in your Exhaust Pile, play it.AttackHowl from Beyond3Deal 16 damage to ALL enemies.At the start of your turn, if this is in your Exhaust Pile, play it.
Text changedAttackSpite+0Deal 9 damage.If you lost HP this turn, draw 1 card.AttackSpite0Deal 6 damage.If you lost HP this turn, draw 1 card.AttackSpite+0Deal 5 damage.If you lost HP this turn,hits 3 times.AttackSpite0Deal 5 damage.If you lost HP this turn,hits 2 times.
Text & Cost changedSkillStoke+0Exhaust your Hand.Draw a card for each card Exhausted.Exhaust.SkillStoke1Exhaust your Hand.Draw a card for each card Exhausted.Exhaust.SkillStoke+1Exhaust your Hand.Add 1 random Upgraded card into your Hand for each card Exhausted.SkillStoke1Exhaust your Hand.Add 1 random card into your Hand for each card Exhausted.
Text changedSkillTremble+1Apply 3 Vulnerable.SkillTremble1Apply 2 Vulnerable.SkillTremble+1Apply 4 Vulnerable.Exhaust.SkillTremble1Apply 3 Vulnerable.Exhaust.
Rarity changedSkillAcrobatics1Draw 3 cards.Discard 1 card.SkillAcrobatics1Draw 3 cards.Discard 1 card.
Text changedSkillAnticipate+0Gain 5 Dexterity this turn.SkillAnticipate0Gain 3 Dexterity this turn.SkillAnticipate+0Gain 3 Dexterity this turn.SkillAnticipate0Gain 2 Dexterity this turn.
Text changedSkillBlade of Ink+1This turn, whenever you play an Attack, gain 3 Strength this turn.SkillBlade of Ink1This turn, whenever you play an Attack, gain 2 Strength this turn.SkillBlade of Ink+1Add 3 Inky Shivs into your Hand.SkillBlade of Ink1Add 2 Inky Shivs into your Hand.
Text changedSkillCorrosive Wave+1Whenever you draw a card this turn, apply 4 Poison to ALL enemies.SkillCorrosive Wave1Whenever you draw a card this turn, apply 3 Poison to ALL enemies.SkillCorrosive Wave+1Whenever you draw a card this turn, apply 3 Poison to ALL enemies.SkillCorrosive Wave1Whenever you draw a card this turn, apply 2 Poison to ALL enemies.
Text changedSkillFlanking+1The enemy takes double damage from other players this turn.SkillFlanking2The enemy takes double damage from other players this turn.SkillFlanking+1The enemy takes double attack damage from other players this turn.SkillFlanking2The enemy takes double attack damage from other players this turn.
Text changedAttackFlick-Flack+1Sly.Deal 9 damage to ALL enemies.AttackFlick-Flack1Sly.Deal 7 damage to ALL enemies.AttackFlick-Flack+1Sly.Deal 8 damage to ALL enemies.AttackFlick-Flack1Sly.Deal 6 damage to ALL enemies.
Rarity & Text changedAttackFollow Through+1Deal 8 damage to ALL enemies.If the last card you played this turn was a Skill, apply 2 Weak to ALL enemies.AttackFollow Through1Deal 6 damage to ALL enemies.If the last card you played this turn was a Skill, apply 1 Weak to ALL enemies.AttackFollow Through+1Deal 9 damage.If you have 5 or more other cards in your Hand, hits an additional time.AttackFollow Through1Deal 7 damage.If you have 5 or more other cards in your Hand, hits an additional time.
Text changedAttackGrand Finale+0Can only be played if there are no cards in your Draw Pile. Deal 60 damage to ALL enemies.AttackGrand Finale0Can only be played if there are no cards in your Draw Pile. Deal 50 damage to ALL enemies.AttackGrand Finale+0Can only be played if there are no cards in your Draw Pile. Deal 75 damage to ALL enemies.AttackGrand Finale0Can only be played if there are no cards in your Draw Pile. Deal 60 damage to ALL enemies.
Text changedAttackLeading Strike+1Deal 10 damage.Add 1 Shiv into your Hand.AttackLeading Strike1Deal 7 damage.Add 1 Shiv into your Hand.AttackLeading Strike+1Deal 6 damage.Add 2 Shivs into your Hand.AttackLeading Strike1Deal 3 damage.Add 2 Shivs into your Hand.
Text changedAttackMemento Mori+1Deal 10 damage.Deals 5 additional damage for each card discarded this turn.AttackMemento Mori1Deal 8 damage.Deals 4 additional damage for each card discarded this turn.AttackMemento Mori+1Deal 11 damage.Deals 5 additional damage for each card discarded this turn.AttackMemento Mori1Deal 9 damage.Deals 4 additional damage for each card discarded this turn.
Text changedAttackPinpoint+3Deal 22 damage.Costs 1 less for each Skill played this turn.AttackPinpoint3Deal 17 damage.Costs 1 less for each Skill played this turn.AttackPinpoint+3Deal 19 damage.Costs 1 less for each Skill played this turn.AttackPinpoint3Deal 15 damage.Costs 1 less for each Skill played this turn.
Text changedPowerSerpent Form+3Whenever you play a card, deal 5 damage to a random enemy.PowerSerpent Form+3Whenever you play a card, deal 6 damage to a random enemy.
Text changedAttackSkewer+XDeal 10 damage X times.AttackSkewerXDeal 7 damage X times.AttackSkewer+XDeal 11 damage X times.AttackSkewerXDeal 8 damage X times.
Text changedPowerSpeedster+2Whenever you draw a card during your turn, deal 3 damage to ALL enemies.PowerSpeedster+2Innate.Whenever you draw a card during your turn, deal 2 damage to ALL enemies.
Text changedSkillUntouchable+2Sly.Gain 12 Block.SkillUntouchable2Sly.Gain 9 Block.SkillUntouchable+2Sly.Gain 8 Block.SkillUntouchable2Sly.Gain 6 Block.
Text changedAttackFlak Cannon+2Exhaust ALL your Status cards.Deal 11 damage to a random enemy for each card Exhausted.AttackFlak Cannon2Exhaust ALL your Status cards.Deal 8 damage to a random enemy for each card Exhausted.AttackFlak Cannon+2Exhaust ALL your Status cards.Deal 11 damage to a random enemy for each card Exhausted.AttackFlak Cannon2Exhaust ALL your Status cards.Deal 8 damage to a random enemy for each card Exhausted.
Text changedSkillHotfix+0Gain 3 Focus this turn.SkillHotfix0Gain 2 Focus this turn.SkillHotfix+0Gain 2 Focus this turn.SkillHotfix0Gain 2 Focus this turn.Exhaust.
Text changedPowerIteration+1The first time you draw a Status card each turn, draw 3 cards.PowerIteration1The first time you draw a Status card each turn, draw 2 cards.PowerIteration+1The first time you draw a Status each turn, draw 3 cards.PowerIteration1The first time you draw a Status each turn, draw 2 cards.
Rarity changedAttackRip and Tear1Deal 7 damage to a random enemy twice.AttackRip and Tear1Deal 7 damage to a random enemy twice.
Text changedAttackRocket Punch+2Deal 14 damage.Draw 2 cards.When a Status card is created, reduce this card's cost to 0 this turn.AttackRocket Punch2Deal 13 damage.Draw 1 card.When a Status card is created, reduce this card's cost to 0 this turn.AttackRocket Punch+2Deal 14 damage.Draw 2 cards.Whenever you create a Status, reduce this card's cost to 0 until played.AttackRocket Punch2Deal 13 damage.Draw 1 card.Whenever you create a Status, reduce this card's cost to 0 until played.
Text changedPowerTrash to Treasure+1Innate.Whenever you create a Status card, Channel 1 random Orb.PowerTrash to Treasure1Whenever you create a Status card, Channel 1 random Orb.PowerTrash to Treasure+1Innate.Whenever you create a Status, Channel 1 random Orb.PowerTrash to Treasure1Whenever you create a Status, Channel 1 random Orb.
Cost changedSkillVoltaic+2Channel Lightning equal to the Lightning already Channeled this combat.SkillVoltaic2Channel Lightning equal to the Lightning already Channeled this combat.Exhaust.SkillVoltaic+3Channel Lightning equal to the Lightning already Channeled this combat.SkillVoltaic3Channel Lightning equal to the Lightning already Channeled this combat.Exhaust.
Cost & Text changedAttackBanshee's Cry+6Deal 39 damage to ALL enemies.Costs less for each Ethereal card played this combat.AttackBanshee's Cry6Deal 33 damage to ALL enemies.Costs less for each Ethereal card played this combat.AttackBanshee's Cry+7Deal 33 damage to ALL enemies.Costs less for each Ethereal card played this combat.AttackBanshee's Cry9Deal 33 damage to ALL enemies.Costs less for each Ethereal card played this combat.
Cost & Text changedSkillBorrowed Time+0Apply 3 Doom to yourself.Gain .SkillBorrowed Time0Apply 3 Doom to yourself.Gain .SkillBorrowed Time+1Gain 6.Cards cost an additional this turn.SkillBorrowed Time1Gain 4.Cards cost an additional this turn.
Text changedPowerDanse Macabre+1Whenever you play a card that costs or more, gain 4 Block.PowerDanse Macabre1Whenever you play a card that costs or more, gain 3 Block.PowerDanse Macabre+1Whenever you play a card that costs or more, gain 6 Block.PowerDanse Macabre1Whenever you play a card that costs or more, gain 4 Block.
Text changedAttackDebilitate+1Deal 9 damage.Vulnerable and Weak are twice as effective against the enemy for the next 4 turns.AttackDebilitate1Deal 7 damage.Vulnerable and Weak are twice as effective against the enemy for the next 3 turns.AttackDebilitate+1Deal 12 damage.Vulnerable and Weak are twice as effective against the enemy for the next 4 turns.AttackDebilitate1Deal 10 damage.Vulnerable and Weak are twice as effective against the enemy for the next 3 turns.
Text changedSkillDefy+1Ethereal.Gain 7 Block.Apply 2 Weak.SkillDefy+1Ethereal.Gain 9 Block.Apply 1 Weak.
Text changedSkillDirge+XSummon 4 X times.Add X Souls+ into your Draw Pile.SkillDirgeXSummon 3 X times.Add X Souls into your Draw Pile.SkillDirge+XSummon 4 X times.Add X Souls+ into your Draw Pile.Exhaust.SkillDirgeXSummon 3 X times.Add X Souls into your Draw Pile.Exhaust.
Text changedSkillGrave Warden+1Gain 10 Block.Add a Soul+ into your Draw Pile.SkillGrave Warden+1Gain 11 Block.Add a Soul into your Draw Pile.
Text changedPowerNeurosurge+0Gain 4.Draw 2 cards.At the start of your turn, apply 3 Doom to yourself.PowerNeurosurge+0Gain 4.Draw 2 cards.At the start of your turn, apply 3 Doom to yourself.
Text changedAttackSculpting Strike+1Deal 11 damage.Add Ethereal to a card in your Hand.AttackSculpting Strike1Deal 8 damage.Add Ethereal to a card in your Hand.AttackSculpting Strike+1Deal 12 damage.Add Ethereal to a card in your Hand.AttackSculpting Strike1Deal 9 damage.Add Ethereal to a card in your Hand.
Cost & Text changedSkillSeance+0Ethereal.Transform a card in your Draw Pile into Soul+.SkillSeance0Ethereal.Transform a card in your Draw Pile into Soul.SkillSeance+0Ethereal.Transform a card in your Draw Pile into Soul.SkillSeance1Ethereal.Transform a card in your Draw Pile into Soul.
Text changedPowerArsenal+1Whenever you play a Colorless card, gain 2 Strength.PowerArsenal1Whenever you play a Colorless card, gain 1 Strength.PowerArsenal+1Innate.Whenever you create a card, gain 1 Strength.PowerArsenal1Whenever you create a card, gain 1 Strength.
Type & Text changedAttackBEGONE!+1Deal 5 damage.Choose a card in your Hand to Transform into Minion Dive Bomb+.AttackBEGONE!1Deal 4 damage.Choose a card in your Hand to Transform into Minion Dive Bomb.SkillBEGONE!+1Choose a card in your Hand to Transform into Minion Strike+.SkillBEGONE!1Choose a card in your Hand to Transform into Minion Strike.
Text changedAttackBombardment+3Deal 24 damage.At the start of your turn, plays from the Exhaust Pile.Exhaust.AttackBombardment3Deal 18 damage.At the start of your turn, plays from the Exhaust Pile.Exhaust.AttackBombardment+3Deal 24 damage.At the start of your turn, if this is in your Exhaust Pile, play it.Exhaust.AttackBombardment3Deal 18 damage.At the start of your turn, if this is in your Exhaust Pile, play it.Exhaust.
Cost changedSkillBundle of Joy+2Add 4 random Colorless cards into your Hand.Exhaust.SkillBundle of Joy2Add 3 random Colorless cards into your Hand.Exhaust.SkillBundle of Joy+1Add 4 random Colorless cards into your Hand.Exhaust.SkillBundle of Joy1Add 3 random Colorless cards into your Hand.Exhaust.
Text changedAttackCelestial Might+2Deal 8 damage 3 times.AttackCelestial Might+2Deal 6 damage 4 times.
Text changedSkillCHARGE!!+1Choose 2 cards in your Draw Pile to Transform intoMinion Strikes+.SkillCHARGE!!1Choose 2 cards in your Draw Pile to Transform intoMinion Strikes.SkillCHARGE!!+1Choose 2 cards in your Draw Pile to Transform intoMinion Dive Bombs+.SkillCHARGE!!1Choose 2 cards in your Draw Pile to Transform intoMinion Dive Bombs.
Text changedAttackCollision Course+0Deal 12 damage.Add a Debris into your Hand.AttackCollision Course0Deal 9 damage.Add a Debris into your Hand.AttackCollision Course+0Deal 15 damage.Add a Debris into your Hand.AttackCollision Course0Deal 11 damage.Add a Debris into your Hand.
Text changedAttackFalling Star+02Deal 11 damage.Apply 1 Weak.Apply 1 Vulnerable.AttackFalling Star02Deal 7 damage.Apply 1 Weak.Apply 1 Vulnerable.AttackFalling Star+02Deal 12 damage.Apply 1 Weak.Apply 1 Vulnerable.AttackFalling Star02Deal 8 damage.Apply 1 Weak.Apply 1 Vulnerable.
Text changedSkillGather Light+1Gain 10 Block.Gain .SkillGather Light1Gain 7 Block.Gain .SkillGather Light+1Gain 11 Block.Gain .SkillGather Light1Gain 8 Block.Gain .
Text changedSkillGlitterstream+2Gain 13 Block.Next turn, gain 6 Block.SkillGlitterstream2Gain 11 Block.Next turn, gain 4 Block.SkillGlitterstream+2Gain 13 Block.Next turn, gain 7 Block.SkillGlitterstream2Gain 11 Block.Next turn, gain 5 Block.
Text changedSkillGlow+1Gain .Draw 2 cards.SkillGlow1Gain .Draw 2 cards.SkillGlow+1Gain .Draw 1 card.Next turn, draw 1 card.SkillGlow1Gain .Draw 1 card.Next turn, draw 1 card.
Text changedAttackGuiding Star+12Deal 13 damage.Next turn, draw 3 cards.AttackGuiding Star12Deal 12 damage.Next turn, draw 2 cards.AttackGuiding Star+12Deal 13 damage.Draw 3 cards.AttackGuiding Star12Deal 12 damage.Draw 2 cards.
Text changedAttackHeirloom Hammer+2Deal 22 damage.Choose a Colorless card in your Hand. Add a copy of that card into your Hand.AttackHeirloom Hammer2Deal 17 damage.Choose a Colorless card in your Hand. Add a copy of that card into your Hand.AttackHeirloom Hammer+2Deal 25 damage.Choose a Colorless card in your Hand. Add a copy of that card into your Hand.AttackHeirloom Hammer2Deal 20 damage.Choose a Colorless card in your Hand. Add a copy of that card into your Hand.
Text changedSkillI Am Invincible+1Gain 12 Block.At the end of your turn, if this is on top of your Draw Pile, play it.SkillI Am Invincible1Gain 9 Block.At the end of your turn, if this is on top of your Draw Pile, play it.SkillI Am Invincible+1Gain 13 Block.At the end of your turn, if this is on top of your Draw Pile, play it.SkillI Am Invincible1Gain 10 Block.At the end of your turn, if this is on top of your Draw Pile, play it.
Text changedAttackKingly Kick+4Deal 30 damage.Whenever you draw this card, reduce its cost by 1.AttackKingly Kick4Deal 24 damage.Whenever you draw this card, reduce its cost by 1.AttackKingly Kick+4Deal 35 damage.Whenever you draw this card, reduce its cost by 1.AttackKingly Kick4Deal 27 damage.Whenever you draw this card, reduce its cost by 1.
Text changedAttackKingly Punch+1Deal 8 damage.Whenever you draw this card, increase its damage by 5 this combat.AttackKingly Punch1Deal 8 damage.Whenever you draw this card, increase its damage by 3 this combat.AttackKingly Punch+1Deal 10 damage.Whenever you draw this card, increase its damage by 6 this combat.AttackKingly Punch1Deal 8 damage.Whenever you draw this card, increase its damage by 4 this combat.
Text changedPowerParry+1Whenever you play Sovereign Blade, gain 9 Block.PowerParry1Whenever you play Sovereign Blade, gain 6 Block.PowerParry+1Whenever you play Sovereign Blade, gain 14 Block.PowerParry1Whenever you play Sovereign Blade, gain 10 Block.
Text changedSkillPatter+1Gain 10 Block.Gain 3 Vigor.SkillPatter1Gain 8 Block.Gain 2 Vigor.SkillPatter+1Gain 11 Block.Gain 3 Vigor.SkillPatter1Gain 9 Block.Gain 2 Vigor.
Text changedSkillRefine Blade+1Forge 10.Next turn, gain .SkillRefine Blade1Forge 6.Next turn, gain .SkillRefine Blade+1Forge 13.Next turn, gain .SkillRefine Blade1Forge 9.Next turn, gain .
Text changedAttackSolar Strike+1Deal 9 damage.Gain .AttackSolar Strike1Deal 8 damage.Gain .AttackSolar Strike+1Deal 10 damage.Gain .AttackSolar Strike1Deal 9 damage.Gain .
Text changedSkillSpoils of Battle+1Forge 15.SkillSpoils of Battle1Forge 10.SkillSpoils of Battle+1Forge 8.Draw 2 cards.SkillSpoils of Battle1Forge 5.Draw 2 cards.
Text changedPowerSword Sage+1Increase the cost of Sovereign Blade by 1. Sovereign Blade now hits an additional time.PowerSword Sage2Increase the cost of Sovereign Blade by 1. Sovereign Blade now hits an additional time.PowerSword Sage+1Sovereign Blade now hits an additional time.PowerSword Sage2Sovereign Blade now hits an additional time.
Text changedPowerVoid Form+3End your turn.The first 3 cards you play each turn are free to play.PowerVoid Form3End your turn.The first 2 cards you play each turn are free to play.PowerVoid Form+3End your turn.The first 2 cards you play each turn are free to play.PowerVoid Form3Ethereal.End your turn.The first 2 cards you play each turn are free to play.
Text changedAttackWrought in War+1Deal 9 damage.Forge 7.AttackWrought in War1Deal 7 damage.Forge 5.AttackWrought in War+1Deal 9 damage.Forge 9.AttackWrought in War1Deal 7 damage.Forge 7.
Text changedSkillBelieve in You+0Another player gains 4.SkillBelieve in You0Another player gains .SkillBelieve in You+0Another player gains .SkillBelieve in You0Another player gains .
Text changedSkillDiscovery+1Choose 1 of 3 random cards to add into your Hand. It costs 0 this turn.SkillDiscovery1Choose 1 of 3 random cards to add into your Hand. It costs 0 this turn.Exhaust.SkillDiscovery+1Choose 1 of 3 random cards to add into your Hand. It's free to play this turn.SkillDiscovery1Choose 1 of 3 random cards to add into your Hand. It's free to play this turn.Exhaust.
Text changedPowerEternal Armor+3Gain 9 Plating.PowerEternal Armor3Gain 7 Plating.PowerEternal Armor+3Gain 12 Plating.PowerEternal Armor3Gain 9 Plating.
Text changedSkillHidden Gem+1A random card in your Draw Pile gains Replay 3.SkillHidden Gem1A random card in your Draw Pile gains Replay 2.SkillHidden Gem+1A random card without Replay in your Draw Pile gains Replay 3.SkillHidden Gem1A random card without Replay in your Draw Pile gains Replay 2.
Text changedSkillHuddle Up+1ALL allies draw 3 cards.SkillHuddle Up1ALL allies draw 2 cards.SkillHuddle Up+1ALL players draw 3 cards.Exhaust.SkillHuddle Up1ALL players draw 2 cards.Exhaust.
Text changedAttackSeeker Strike+1Deal 9 damage.Choose 1 of 3 cards in your Draw Pile to add into your Hand.AttackSeeker Strike1Deal 6 damage.Choose 1 of 3 cards in your Draw Pile to add into your Hand.AttackSeeker Strike+1Deal 12 damage.Choose 1 of 3 cards in your Draw Pile to add into your Hand.AttackSeeker Strike1Deal 9 damage.Choose 1 of 3 cards in your Draw Pile to add into your Hand.
Text changedSkillMad Science+1Innate.Gain 8 Block.Add a random card into your Hand. It costs 0 this turn.SkillMad Science1Gain 8 Block.Add a random card into your Hand. It costs 0 this turn.SkillMad Science+1Innate.Gain 8 Block.Add a random card into your Hand. It's free to play this turn.SkillMad Science1Gain 8 Block.Add a random card into your Hand. It's free to play this turn.
Cost changedAttackMinion Dive Bomb+1Deal 16 damage.Exhaust.AttackMinion Dive Bomb1Deal 13 damage.Exhaust.AttackMinion Dive Bomb+0Deal 16 damage.Exhaust.AttackMinion Dive Bomb0Deal 13 damage.Exhaust.
Text changedAttackMinion Strike+0Deal 10 damage.Draw 1 card.Exhaust.AttackMinion Strike0Deal 7 damage.Draw 1 card.Exhaust.AttackMinion Strike+0Deal 9 damage.Draw 1 card.Exhaust.AttackMinion Strike0Deal 6 damage.Draw 1 card.Exhaust.
Cost & Text changedAttackBreak+2Deal 25 damage.Apply 7 Vulnerable.AttackBreak2Deal 20 damage.Apply 5 Vulnerable.AttackBreak+1Deal 30 damage.Apply 7 Vulnerable.AttackBreak1Deal 20 damage.Apply 5 Vulnerable.
Text changedAttackNeow's Fury+1Deal 14 damage.Put 2 random cards from your Discard Pile into your Hand.Exhaust.AttackNeow's Fury+1Deal 14 damage.Put 3 random cards from your Discard Pile into your Hand.Exhaust.