Slay the Spire 2 v0.103.2 shipped to the main branch on . This patch changed 84 cards, 27 relics, and 3 potions.

Ancient Relic Changes

Hefty Tablet

Neow
Added
Upon pickup, choose 1 of 3 Rare cards to add to your Deck, and add 1 Injury to your Deck.

Neow's Bones

Neow
Added
Upon pickup, gain 2 random Neow Relics. Add 1 random Curse to your Deck.

Neow's Talisman

Neow
Added
Upon pickup, Upgrade 1 of your Strikes and 1 of your Defends.

Phial Holster

Neow
Added
Upon pickup, gain 1 potion slot and procure 2 random potions.

Winged Boots

Neow
Added
You may ignore paths when choosing the next rooms to travel to 3 times.

Archaic Tooth

Orobas
Changed
Upon pickup, Transform a starter card with an ancient version.Upon pickup, Transform a starter card into an ancient version.

Crossbow

Tanx
Changed
At the start of your turn, add a random Attack into your Hand. It costs 0Colorless Energy this turn.At the start of your turn, add a random Attack into your Hand. It's free to play this turn.

Distinguished Cape

Vakuu
Changed
Upon pickup, lose 9 Max HP. Add 3 Apparitions to your Deck.Upon pickup, lose 9 Max HP. Add 3 Apparitions to your Deck.

Leafy Poultice

Neow
Changed
Upon pickup, Transform 1 of your Strikes and 1 of your Defends and lose 10 Max HP.Upon pickup, Transform 1 of your Strikes and 1 of your Defends and lose 12 Max HP.

Precarious Shears

Neow
Changed
Upon pickup, remove 2 cards from your Deck and take 13 damage.Upon pickup, remove 2 cards from your Deck and lose 16 HP.

Preserved Fog

Vakuu
Changed
Upon pickup, remove 5 cards from your Deck. Add Folly to your Deck.Upon pickup, remove 3 cards from your Deck. Add Folly to your Deck.

Other Relic Changes

Regalite

Regent Uncommon
Changed
Whenever you create a Colorless card, gain 2 Block.Whenever you create a card, gain 2 Block.

Amethyst Aubergine

Common
Changed
Enemies drop 10 additional Gold.Enemies drop 15 additional Gold.

Bag of Marbles

Common
Rarity changed
At the start of each combat, apply 1 Vulnerable to ALL enemies.
Rarity changes from Uncommon to Common

Bellows

Rare
Rarity changed
The first Hand you draw each combat is Upgraded.
Rarity changes from Uncommon to Rare

Book of Five Rings

Common
Changed
Every 5 cards you add to your Deck, heal 15 HP.Every 5 cards you add to your Deck, heal 20 HP.

Bowler Hat

Uncommon
Changed
Gain 20% additional Gold.Gain 25% additional Gold.

Fragrant Mushroom

Event
Changed
Upon pickup, lose 15 HP and Upgrade 3 random cards.Upon pickup, lose 15 HP and Upgrade 2 random cards.

Lasting Candy

Uncommon
Rarity changed
Every other combat, your card rewards gain an additional Power.
Rarity changes from Rare to Uncommon

Lizard Tail

Rare
Changed
When you would die, heal to 50% of your Max HP instead (works once).When your HP would be reduced to 0, heal to 50% of your Max HP instead (works once).

Pendulum

Common
Changed
Whenever you shuffle your Draw Pile, draw a card.Every 3 turns, draw 1 card.

Permafrost

Uncommon
Rarity changed
The first time you play a Power each combat, gain 6 Block.The first time you play a Power each combat, gain 7 Block.
Rarity changes from Common to Uncommon

Planisphere

Uncommon
Changed
Whenever you enter a ? room, heal 4 HP.Whenever you enter a ? room, heal 5 HP.

Red Mask

Common
Rarity changed
At the start of each combat, apply 1 Weak to ALL enemies.
Rarity changes from Uncommon to Common

Stone Cracker

Uncommon
Changed
At the start of Boss combats, Upgrade 3 random cards in your Draw Pile for the rest of combat.At the start of each combat, Upgrade 2 random cards in your Draw Pile for the rest of combat.

Tiny Mailbox

Uncommon
Rarity changed
Whenever you Rest, procure a random potion.Whenever you Rest, procure 2 random potions.
Rarity changes from Common to Uncommon

Vexing Puzzlebox

Rare
Changed
At the start of each combat, add a random card into your Hand. It costs 0Colorless Energy.At the start of each combat, add a random card into your Hand. It's free to play this turn.