Upon pickup, choose 1 of 3 Rare cards to add to your Deck, and add 1Injury to your Deck.
Neow's Bones
Neow
Added
Upon pickup, gain 2 random Neow Relics. Add 1 random Curse to your Deck.
Neow's Talisman
Neow
Added
Upon pickup, Upgrade1 of your Strikes and 1 of your Defends.
Phial Holster
Neow
Added
Upon pickup, gain 1 potion slot and procure 2 random potions.
Winged Boots
Neow
Added
You may ignore paths when choosing the next rooms to travel to 3 times.
Archaic Tooth
Orobas
Changed
Upon pickup, Transform a starter card with an ancient version.Upon pickup, Transform a starter card into an ancient version.
Crossbow
Tanx
Changed
At the start of your turn, add a random Attack into your Hand. It costs 0 this turn.At the start of your turn, add a random Attack into your Hand. It's free to play this turn.
Distinguished Cape
Vakuu
Changed
Upon pickup, lose 9 Max HP. Add 3Apparitions to your Deck.Upon pickup, lose 9 Max HP. Add 3Apparitions to your Deck.
Leafy Poultice
Neow
Changed
Upon pickup, Transform1 of your Strikes and 1 of your Defends and lose 10 Max HP.Upon pickup, Transform1 of your Strikes and 1 of your Defends and lose 12 Max HP.
Precarious Shears
Neow
Changed
Upon pickup, remove 2 cards from your Deck and take 13 damage.Upon pickup, remove 2 cards from your Deck and lose 16 HP.
Preserved Fog
Vakuu
Changed
Upon pickup, remove 5 cards from your Deck. Add Folly to your Deck.Upon pickup, remove 3 cards from your Deck. Add Folly to your Deck.
Other Relic Changes
Regalite
Regent Uncommon
Changed
Whenever you create a Colorless card, gain 2Block.Whenever you create a card, gain 2Block.
Amethyst Aubergine
Common
Changed
Enemies drop 10 additional Gold.Enemies drop 15 additional Gold.
Bag of Marbles
Common
Rarity changed
At the start of each combat, apply 1Vulnerable to ALL enemies.
Rarity changes from Uncommon to Common
Bellows
Rare
Rarity changed
The first Hand you draw each combat is Upgraded.
Rarity changes from Uncommon to Rare
Book of Five Rings
Common
Changed
Every 5 cards you add to your Deck, heal 15 HP.Every 5 cards you add to your Deck, heal 20 HP.
Bowler Hat
Uncommon
Changed
Gain 20% additional Gold.Gain 25% additional Gold.
Fragrant Mushroom
Event
Changed
Upon pickup, lose 15 HP and Upgrade3 random cards.Upon pickup, lose 15 HP and Upgrade2 random cards.
Lasting Candy
Uncommon
Rarity changed
Every other combat, your card rewards gain an additional Power.
Rarity changes from Rare to Uncommon
Lizard Tail
Rare
Changed
When you would die, heal to 50% of your Max HP instead (works once).When your HP would be reduced to 0, heal to 50% of your Max HP instead (works once).
Pendulum
Common
Changed
Whenever you shuffle your Draw Pile, draw a card.Every 3 turns, draw 1 card.
Permafrost
Uncommon
Rarity changed
The first time you play a Power each combat, gain 6Block.The first time you play a Power each combat, gain 7Block.
Rarity changes from Common to Uncommon
Planisphere
Uncommon
Changed
Whenever you enter a ? room, heal 4 HP.Whenever you enter a ? room, heal 5 HP.
Red Mask
Common
Rarity changed
At the start of each combat, apply 1Weak to ALL enemies.
Rarity changes from Uncommon to Common
Stone Cracker
Uncommon
Changed
At the start of Boss combats, Upgrade3 random cards in your Draw Pile for the rest of combat.At the start of each combat, Upgrade2 random cards in your Draw Pile for the rest of combat.
Tiny Mailbox
Uncommon
Rarity changed
Whenever you Rest, procure a random potion.Whenever you Rest, procure 2 random potions.
Rarity changes from Common to Uncommon
Vexing Puzzlebox
Rare
Changed
At the start of each combat, add a random card into your Hand. It costs 0.At the start of each combat, add a random card into your Hand. It's free to play this turn.