

One of Ironclad's trickiest cards, both to evaluate and to use correctly. In the simplest situation, you might play a Headbutt to put a strong card you'd like to play on top of your deck, and then play a Havoc+ for 0 in order to play that card for "free". Havoc is often much more complicated than that, though. A 0-cost (when upgraded) way to cause an exhaust trigger which draws cards with Dark Embrace can end up in situations very complex situations.

This card is a lot more desirable if you can upgrade it. Combo with Headbutt to play a particular card, or just use it to remove cards from the draw pile. Doesn't add much value to the starting deck, making this a bad floor 1 pick.



































