

One of Silent's defining cards. Grab a Footwork or two and her Block generation can get out of control quite quickly. A great card to pair with scaling damage (like Noxious Fumes, or really any other sort of Poison) since it'll make it much easier to stay alive until the damage takes down the enemies. I typically assume I've won if I take a Footwork. So far I've won at Ascension 10 43/44 of the times I've clicked on the card in a Card Reward screen.

Most runs will want at least one copy of this. One of the best ways to scale your defense up for later acts.









































