

The number on Flak Cannon feels substantially too low to be exciting. It's a very bad card unless your deck creates a huge number of statuses or you're fighting an enemy which does, and there aren't that many tough enemies who do that in this game who care much about taking 80 damage from your Attack.

The ultimate payoff for a status-generating build. You can play any number of status-generating cards and not worry about drawing them as long as you play this before reshuffling the deck. Especially good with Strength to boost the damage.









































