






Fight Me!
Deal 5 damage twice. Gain 2 Strength. The enemy gains 1 Strength.
Ironclad
Attack
2
Uncommon
Fight Me!+UPGRADED
Deal 6 damage twice. Gain 3 Strength. The enemy gains 1 Strength.

I've found the Strength-scaling elements of Ironclad's card pool underwhelming so far. When cards like Ashen Strike exist, I'm not sure that there's enough payoff for paying two energy for something like Fight Me!
That said, if you get it going it can definitely provide a lot of damage. Thrash scales particularly well with Strength, for example, and there are commons like Sword Boomerang and Anger which also do alright with it.
Note: you can target an enemy that's about to die in a multi-enemy fight, and only that enemy will get the Strength buff, so the downside of giving an enemy Strength is less than you might expect. Still though, there are some fights where enemies attack multiple times where this is going to be awkward to play, like against Entomancer. Counterpoint: some enemies also lose their Strength, like Ceremonial Beast.













