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Jorbs Regent Tier List

By Jorbs
Jorbs
Last Updated: August 1, 2026
S
SkillHidden Cache
A
SkillBEGONE!
B
SkillVenerate
C
AttackStrike
D
SkillDefend
1
Gain Regent Star Energy.
Next turn, gain Regent Star EnergyRegent Star EnergyRegent Star Energy.
SkillCHARGE!!
SkillReflect
PowerArsenal1
SkillBig Bang0
AttackHeavenly DrillX
AttackMake It So
AttackSeven Stars2
PowerTyranny1
AttackMeteor Shower0
PowerThe Sealed Throne1
SkillGlitterstream
1
Choose a card in your Hand to Transform into Minion Strike.
AttackCollision Course
SkillKnow Thy Place
SkillPatter1
SkillRefine Blade
PowerBlack Hole1
SkillBulwark2
SkillConqueror
AttackGamma Blast0
AttackKingly Kick4
AttackKingly Punch1
PowerPillar of Creation1
AttackRadiate0
SkillRoyal Gamble0
AttackShining Strike
AttackSupermassive1
AttackComet0
AttackCrash Landing1
AttackDying Star1
AttackHeirloom Hammer
SkillI Am Invincible
PowerSeeking Edge
SkillGather Light1
AttackWrought in War1
PowerChild of the Stars
SkillLargesse0
1
Gain Regent Star EnergyRegent Star Energy.
AttackAstral Pulse0
AttackCelestial Might2
SkillCosmic Indifference
AttackCrush Under
AttackFalling Star0
AttackGuiding Star1
SkillManifest Authority
PowerPale Blue Dot1
PowerParry1
SkillParticle Wall
SkillResonance
PowerSpectrum Shift2
AttackStardust0
SkillSummon Forth1
AttackBeat into Shape
AttackBombardment
SkillDecisions, Decisions
PowerGenesis2
SkillGUARDS!!!
PowerSword Sage2
SkillThe Smith1
PowerVoid Form
AttackLunar Blast0
PowerHammer Time2
1
Deal 6 damage.
SkillCloak of Stars0
AttackCrescent Spear
SkillGlow1
AttackPhoton Cut
AttackSolar Strike1
SkillSpoils of Battle1
SkillAlignment0
SkillConvergence
SkillGlimmer1
AttackHegemony2
AttackKnockout Blow
PowerOrbit2
SkillQuasar0
SkillTerraforming1
SkillBundle of Joy1
PowerNeutron Aegis1
1
Gain 5 Block.
AttackDevastate1
PowerFurnace1
SkillMonologue0
SkillProphesize2
SkillForegone Conclusion1
PowerMonarch's Gaze2
PowerRoyalties1
1
Choose 2 cards in your Draw Pile to Transform into
Minion Dive Bombs.
1
3
Gain 15 Block.
Blocked attack damage is reflected to your attacker this turn.
Whenever you create a card, gain 1 Strength.
Draw 1 card.
Gain Regent Energy.
Gain Regent Star Energy.
Forge 5.
Exhaust.
Deal 8 damage X times.
Double X if it's 4 or more.
0
Deal 6 damage.
Every 3 Skills you play in a turn, put this into your Hand.
7
Deal 7 damage to ALL enemies 7 times.
At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.
2
Deal 14 damage to ALL enemies.
Apply 2 Weak and Vulnerable to ALL enemies.
3
Whenever you play a card, gain Regent Star Energy.
2
Gain 11 Block.
Next turn, gain 5 Block.
0
Deal 11 damage.
Add a Debris into your Hand.
0
Apply 1 Weak.
Apply 1 Vulnerable.
Exhaust.
Gain 8 Block.
Gain 2 Vigor.
1
Forge 9.
Next turn, gain Regent Energy.
Whenever you spend or gain Regent Star Energy, deal 3 damage to ALL enemies.
Gain 12 Block.
Forge 10.
1
Forge 3.
Sovereign Blade deals double damage to the enemy this turn.
3
Deal 13 damage.
Apply 2 Weak.
Apply 2 Vulnerable.
Deal 27 damage.
Whenever you draw this card, reduce its cost by 1.
Deal 8 damage.
Whenever you draw this card, increase its damage by 4 this combat.
Whenever you create a card, gain 3 Block.
Deal 3 damage to ALL enemies for each Regent Star Energy gained this turn.
5
Gain 9 Regent Star Energy.
Exhaust.
1
Deal 8 damage.
Gain Regent Star EnergyRegent Star Energy.
Put this card on top of your Draw Pile.
Deal 5 damage.
Deals 3 additional damage for each card you created this combat.
5
Deal 33 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Deal 21 damage to ALL enemies.
Fill your Hand with Debris.
3
Ethereal.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
2
Deal 20 damage.
Choose a Colorless card in your Hand. Add a copy of that card into your Hand.
1
Gain 10 Block.
At the end of your turn, if this is on top of your Draw Pile, play it.
1
Forge 7.
Sovereign Blade now deals damage to ALL enemies.
Gain 8 Block.
Gain Regent Star Energy.
Deal 7 damage.
Forge 7.
1
Whenever you spend Regent Star Energy, gain 2 Block for each Regent Star Energy spent.
Another player adds 1 random Colorless card to their Hand.
3
Deal 6 damage to ALL enemies twice.
Deal 6 damage 3 times.
1
Gain 6 Block.
Put a card from your Discard Pile on top of your Draw Pile.
1
Deal 7 damage to ALL enemies. All enemies lose 1 Strength this turn.
2
Deal 8 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
2
Deal 12 damage.
Draw 2 cards.
1
Gain 7 Block.
Add 1 random Colorless card into your Hand.
If you play 5 or more cards in a turn, draw 1 card at the start of your next turn.
Sovereign Blade now gains 10 Block.
0
2
Gain 9 Block.
Return this card to your Hand.
1
3
Gain 1 Strength. ALL enemies lose 1 Strength.
At the start of your turn, add 1 random Colorless card into your Hand.
X
Deal 5 damage to a random enemy X times.
Put Sovereign Blade into your Hand from anywhere.
Forge 8.
1
Deal 5 damage.
Forge 5.
Forges an additional 5 for every other time you've hit the enemy this turn.
3
Deal 18 damage.
At the start of your turn, if this is in your Exhaust Pile, play it.
Exhaust.
0
6
Draw 3 cards.
Choose a Skill in your Hand and play it 3 times.
Exhaust.
At the start of your turn, gain Regent Star EnergyRegent Star Energy.
2
Transform any number of cards in your Hand into Minion Sacrifice.
Exhaust.
Sovereign Blade gains Replay 1.
4
Forge 30.
3
Ethereal.
End your turn.
The first 2 cards you play each turn are free to play.
Deal 4 damage for each Skill already played this turn.
Whenever you Forge, all allies Forge as well.
1
Gain 7 Block.
11
Deal 8 damage.
Deals 2 additional damage for ALL your cards that have a Regent Star Energy cost.
Gain Regent Star Energy.
Draw 1 card.
Next turn, draw 1 card.
1
Deal 10 damage.
Draw 1 card.
Put 1 card from your Hand on top of your Draw Pile.
Deal 9 damage.
Gain Regent Star Energy.
Forge 5.
Draw 2 cards.
3
Gain Regent EnergyRegent Energy.
1
Next turn,
gain Regent Energy and Regent Star Energy.
Retain your Hand this turn.
Draw 3 cards.
Put 1 card from your Hand on top of your Draw Pile.
Deal 15 damage.
Next turn, gain Regent EnergyRegent Energy.
3
Deal 30 damage.
If this kills an enemy, gain Regent Star EnergyRegent Star EnergyRegent Star EnergyRegent Star EnergyRegent Star Energy.
Every 4Regent Energy you spend,
gain Regent Energy.
2
Choose 1 of 3 random Colorless cards to add into your Hand.
Gain 6 Vigor.
Add 3 random Colorless cards into your Hand.
Exhaust.
5
Gain 8 Plating.
4
Deal 30 damage.
At the start of your turn, Forge 5.
Whenever you play a card this turn, gain 1 Strength this turn.
Draw 6 cards.
Next turn, put 2 cards from your Draw Pile into your Hand.
Whenever you attack an enemy, it loses 1 Strength this turn.
At the end of combat, gain 30 Gold.