Gain 17 Block.
Blocked attack damage is reflected to your attacker this turn.
Deal 33 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Choose 1 of 3 random Colorless cards to add into your Hand.
Deal 5 damage to a random enemy X times.
Ethereal.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
Deal 7 damage to ALL enemies 7 times.
Gain 
. Gain 1 Strength. ALL enemies lose 1 Strength.
Apply 1 Weak.
Apply 1 Vulnerable.
Exhaust.
Gain 13 Block.
Forge 10.
Whenever you spend
, gain 2 Block for each
spent. Next turn,
gain
and
.
Retain your Hand this turn. Every 4
you spend,
gain
. Whenever you create a card, gain 3 Block.
Forge 8.
Put Sovereign Blade into your Hand from anywhere.
Deal 5 damage.
Deals 3 additional damage for each card you created this combat.
Whenever you create a card, gain 1 Strength.
Draw 1 card.
Gain
.
Gain
.
Forge 5.
Exhaust. Deal 21 damage to ALL enemies.
Fill your Hand with Debris.
Transform any number of cards in your Hand into Minion Sacrifice.
Exhaust.
At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.
Deal 14 damage to ALL enemies.
Apply 2 Weak and Vulnerable to ALL enemies.
Whenever you play a card, gain
. Deal 14 damage to ALL enemies.
Deal 11 damage.
Add a Debris into your Hand.
Gain 11 Block.
Next turn, gain 5 Block.
Gain
.
Draw 1 card.
Next turn, draw 1 card. Deal 10 damage.
Draw 1 card.
Put 1 card from your Hand on top of your Draw Pile.
Whenever you spend or gain
, deal 3 damage to ALL enemies. Choose 2 cards in your Draw Pile to Transform into
Minion Dive Bombs.
Draw 3 cards.
Put 1 card from your Hand on top of your Draw Pile.
Another player adds 1 random Colorless card to their Hand.
Gain 7 Block.
Add 1 random Colorless card into your Hand.
Whenever you play Sovereign Blade, gain 10 Block.
Deal 3 damage to ALL enemies for each
gained this turn. At the start of your turn, add 1 random Colorless card into your Hand.
Deal 18 damage.
At the start of your turn, if this is in your Exhaust Pile, play it.
Exhaust.
Add 3 random Colorless cards into your Hand.
Exhaust.
Gain 10 Block.
At the end of your turn, if this is on top of your Draw Pile, play it.
Deal 6 damage.
Every 3 Skills you play in a turn, put this into your Hand.
Ethereal.
End your turn.
The first 2 cards you play each turn are free to play.
Gain 7 Block.
Gain 6 Block.
Put a card from your Discard Pile on top of your Draw Pile.
Gain 8 Block.
Gain
. Forge 9.
Next turn, gain
. Forge 5.
Draw 2 cards.
Deal 15 damage.
Next turn, gain 
. Deal 8 damage.
Whenever you draw this card, increase its damage by 4 this combat.
If you play 5 or more cards in a turn, draw 1 card at the start of your next turn.
Deal 5 damage.
Forge 5.
Forges an additional 5 for every other time you've hit the enemy this turn.
At the start of your turn, gain 
. Forge 7.
Sovereign Blade now deals damage to ALL enemies.
Sovereign Blade now hits an additional time.
Choose a card in your Hand to Transform into Minion Strike.
Deal 6 damage 3 times.
Deal 7 damage to ALL enemies. All enemies lose 1 Strength this turn.
Gain 9 Block.
Gain 2 Vigor.
Deal 9 damage.
Gain
. Gain 
. Deal 27 damage.
Whenever you draw this card, reduce its cost by 1.
Deal 4 damage for each Skill already played this turn.
Deal 8 damage.
Gain 
.
Put this card on top of your Draw Pile. Next turn, put 2 cards from your Draw Pile into your Hand.
Whenever you Forge, all allies Forge as well.
Deal 8 damage X times.
Double X if it's 4 or more.
Deal 20 damage.
Choose a Colorless card in your Hand. Add a copy of that card into your Hand.
At the end of combat, gain 30 Gold.
Deal 7 damage.
Forge 7.
Forge 3.
Sovereign Blade deals double damage to the enemy this turn.
At the start of your turn, Forge 4.
Deal 30 damage.
If this kills an enemy, gain 



. Whenever you play a card this turn, gain 1 Strength this turn.
Draw 6 cards.
Gain 6 Vigor.
Whenever you attack an enemy, it loses 1 Strength this turn.
Gain 5 Block.
Deal 6 damage.