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Baalorlord Necrobinder Tier List

By Baalorlord
Baalorlord
Last Updated: May 21, 2026
S
PowerSleight of Flesh2
Whenever you apply a debuff to an enemy, they take 9 damage.
SkillDefy1
PowerCall of the Void1
SkillInvoke1
PowerNeurosurge0
AttackDebilitate1
SkillDredge1
SkillEnfeebling Touch1
SkillDeath's Door1
AttackProtector1
PowerForbidden Grimoire2
A
SkillGrave Warden1
Gain 8 Block.
Add a Soul into your Draw Pile.
AttackDefile1
SkillNegative Pulse1
SkillBorrowed Time1
SkillDeathbringer2
SkillDirgeX
SkillReanimate3
SkillSeance1
AttackSqueeze3
AttackBanshee's Cry9
PowerFriendship1
SkillNo Escape1
SkillPutrefy1
AttackBone Shards1
PowerDemesne3
SkillSpur1
AttackSnap1
PowerLethality1
PowerHaunt1
SkillDelay2
SkillOblivion0
AttackThe Scythe2
SkillShared Fate0
AttackEradicateX
SkillEnd of Days3
AttackSeverance2
PowerDevour Life1
SkillTransfigure1
SkillUndeath0
PowerSpirit of Ash1
PowerPagestorm1
SkillWisp0
AttackUnleash1
SkillBodyguard1
SkillGlimpse Beyond1
B
SkillScourge1
Apply 13 Doom.
Draw 1 card.
AttackReap3
PowerDanse Macabre1
PowerCalcify1
PowerShroud1
AttackHigh Five2
PowerSentry Mode2
SkillPull Aggro2
AttackDrain Power1
SkillCapture Spirit1
PowerCountdown1
SkillParse1
AttackSow1
AttackFetch0
AttackHang1
AttackPoke0
AttackFlatten2
AttackRattle1
SkillLegion of Bone2
SkillEidolon2
AttackTime's Up2
PowerNecro Mastery2
SkillDefend1
C
AttackBury4
Deal 52 damage.
SkillMelancholy3
PowerReaper Form3
SkillCleanse1
AttackBlight Strike1
AttackDeath March1
AttackFear1
SkillAfterlife1
AttackReave1
AttackSculpting Strike1
AttackGraveblast1
AttackPull from Below1
SkillSacrifice1
AttackSoul Storm1
AttackMisery0
D
AttackRight Hand Hand0
Osty deals 4 damage.
Whenever you play a card that costs Necrobinder EnergyNecrobinder Energy or more, return this to your Hand from the Discard Pile.
AttackSic 'Em1
AttackVeilpiercer1
F
AttackStrike1
Deal 6 damage.
Ethereal.
Gain 6 Block.
Apply 1 Weak.
At the start of your turn, add 1 random card into your Hand. It gains Ethereal.
Next turn, Summon 2 and gain Necrobinder EnergyNecrobinder Energy.
GainNecrobinder EnergyNecrobinder EnergyNecrobinder Energy.
Draw 2 cards.
At the start of your turn, apply 3 Doom to yourself.
Deal 10 damage.
Vulnerable and Weak are twice as effective against the enemy for the next 3 turns.
Put 3 cards from your Discard Pile into your Hand.
Exhaust.
Ethereal.
Enemy loses 8 Strength this turn.
Gain 6 Block.
If you applied Doom this turn, gain Block 2 additional times.
Osty deals 10 damage.
Deals additional damage equal to Osty's Max HP.
At the end of combat, you may remove a card from your Deck.
Eternal.
Ethereal.
Deal 13 damage.
Gain 5 Block.
Apply 7 Doom to ALL enemies.
Gain 4Necrobinder Energy.
Cards cost an additional Necrobinder Energy this turn.
Apply 21 Doom and 1 Weak to ALL enemies.
Summon 3 X times.
Add X Souls into your Draw Pile.
Exhaust.
Summon 20.
Exhaust.
Ethereal.
Transform a card in your Draw Pile into Soul.
Osty deals 25 damage.
Deals 5 additional damage for ALL your other Osty Attacks.
Deal 33 damage to ALL enemies.
Costs Necrobinder EnergyNecrobinder Energy less for each Ethereal card played this combat.
Lose 2 Strength.
Gain Necrobinder Energy at the start of each turn.
Apply 10 Doom, plus an additional 5 Doom for every 10 Doom already on this enemy.
Apply 2 Weak.
Apply 2 Vulnerable.
Exhaust.
If Osty is alive, he deals 9 damage to ALL enemies and you gain 9 Block.
Osty dies.
Ethereal.
At the start of your turn, gain Necrobinder Energy and draw 1 additional card.
Retain.
Summon 3.
Osty heals 5 HP.
Osty deals 7 damage.
Add Retain to a card in your Hand.
Ethereal.
The first Attack each turn deals 50% additional damage.
Whenever you play a Soul, a random enemy loses 6 HP.
Gain 11 Block.
Next turn,
gain Necrobinder Energy.
Whenever you play a card this turn, apply 3 Doom to the enemy.
Deal 13 damage.
Permanently increase this card's damage by 3.
Exhaust.
Lose 2 Strength.
Enemy loses 2 Strength.
Exhaust.
Retain.
Deal 11 damage X times.
Apply 29 Doom to ALL enemies.
Kill enemies with at least as much Doom as HP.
Deal 13 damage.
Add a Soul into your Draw Pile, Hand, and Discard Pile.
Whenever you play a Soul, Summon 1.
Add Replay to a card in your Hand.
It costs an extra Necrobinder Energy.
Exhaust.
Gain 7 Block.
Add a copy of this card into your Discard Pile.
Whenever you play an Ethereal card, gain 4 Block.
Whenever you draw an Ethereal card, draw 1 card.
Gain Necrobinder Energy.
Exhaust.
Osty deals 6 damage.
Deals additional damage equal to Osty's current HP.
Summon 5.
ALL players add 3 Souls into their Draw Pile.
Exhaust.
Retain.
Deal 27 damage.
Whenever you play a card that costs Necrobinder EnergyNecrobinder Energy or more, gain 4 Block.
Osty's attacks deal 4 additional damage.
Whenever you apply Doom, gain 2 Block.
Osty deals 11 damage
and applies 2 Vulnerable
to ALL enemies.
At the start of your turn, add 1 Sweeping Gaze into your Hand.
Summon 4.
Gain 7 Block.
Deal 10 damage.
Upgrade 2 random cards in your Discard Pile.
Enemy loses 3 HP.
Add 3 Souls into your Draw Pile.
At the start of your turn, apply 6 Doom to a random enemy.
Ethereal.
Draw 3 cards.
Retain.
Deal 8 damage to ALL enemies.
Osty deals 3 damage.
If this is the first time this card has been played this turn, draw 1 card.
Deal 10 damage.
Double the damage ALL Hang cards deal to this enemy.
Osty deals 6 damage.
Osty deals 12 damage.
This card costs 0 Necrobinder Energy if Osty has attacked this turn.
Osty deals 7 damage.
Hits an additional time for each other time he has attacked this turn.
ALL players Summon 6.
Exhaust.
Exhaust your Hand.
If 9 cards were Exhausted this way, gain 1 Intangible.
Deal damage equal to the enemy's Doom.
Exhaust.
Summon 5.
Whenever Osty loses HP,
ALL enemies lose that much HP as well.
Gain 5 Block.
Gain 13 Block.
Reduce this card's cost by Necrobinder Energy whenever ANYONE dies.
Whenever Attacks deal damage, they also apply that much Doom.
Summon 3.
Exhaust 1 card from your Draw Pile.
Deal 8 damage.
Apply Doom equal to damage dealt.
Deal 8 damage.
Deals 3 additional damage for each card drawn during your turn.
Ethereal.
Deal 7 damage.
Apply 1 Vulnerable.
Summon 6.
Exhaust.
Deal 9 damage.
Add a Soul into your Draw Pile.
Deal 9 damage.
Add Ethereal to a card in your Hand.
Deal 4 damage.
Put a card from your Discard Pile into your Hand.
Exhaust.
Deal 5 damage for each Ethereal card played this combat.
Retain.
If Osty is alive, he dies and you gain Block equal to double his Max HP.
Deal 9 damage.
Deals 2 additional damage for each Soul in your Exhaust Pile.
Deal 7 damage.
Apply any debuffs on the enemy to ALL other enemies.
Osty deals 5 damage.
Whenever Osty hits this enemy this turn, Summon 2.
Deal 10 damage.
The next Ethereal card you play costs 0 Necrobinder Energy.