

Strong card, especially when upgraded. Does run a bit of a failure risk, so you don't /want/ to have to rely on it, but it'll almost always do the job if it's what you end up relying on. Random cards in this game are quite good, and the Exhaust synergies also matter sometimes. Keep in mind that it doesn't Exhaust itself; you can play it multiple times in the same fight.

Outstanding for activating exhaust effects like Feel No Pain or Dark Embrace. Creating random cards can make new powers for you or otherwise bail you out by making an immediately useful card.



































