

A very awkward way to sometimes do some extra damage. Keep an eye out for runs where you're able to play three Attacks per turn and have the third be a 0-Cost card, but don't assume that that's going to happen often. Weirdly, this is a pretty strong card on Defect, if it's ever offered to you in a Defect run.

Very nice way to get additional copies of key attacks. This will also create copies of cards that Exhaust or cards with Enchantments.



































