

Boost Away
Gain 6 Block. Add a Dazed into your Discard Pile.
- Character
- Defect
- Type
- Skill
- Cost
- 0
- Rarity
- Common
Boost Away+UPGRADED
Gain 9 Block. Add a Dazed into your Discard Pile.



32% Bought when offered+2% Act Winrate+2% Run WinrateBased on 13,000 Act 1 Shops
in Defect Singleplayer Runs






6 Block for 0 is fine on Defect, but Boost Away is most exciting because it offers potential synergies with Statuses or All For One. I typically take one of these if it's offered in Act 1, and may add more if they turn out to be particularly good this run.

Very nice block output for a 0-cost card. The daze is a minor inconvenience that you can mitigate with card draw or turn to your advantage with powers like Adaptation or Smokestack.




























