Battle Trance

Battle Trance

Draw 3 cards. You cannot draw additional cards this turn.
Character
Ironclad
Type
Skill
Cost
0
Rarity
Uncommon

Battle Trance+UPGRADED

Draw 4 cards. You cannot draw additional cards this turn.
Jorbs
Jorbs
Jorbs
Card Draw is extremely powerful. Getting to play the best cards for the situation you're in every turn makes you take far less damage in fights. Battle Trance is worth taking very highly for at least the first half of most runs. Keep an eye out for the interactions with cards like Fiend Fire or an upgraded Armaments in particular.
Baalorlord
Baalorlord
Baalorlord
0-cost card draw makes this a no-brainer for any deck that doesn't already have a lot of draw effects. Combo with Headbutt to keep drawing it every turn.