

Cloning this card can absolutely get you a win at max difficulty, if you want a fun little challenge. My recommendation is to think of it mostly as a strong damage common for getting through Act 1, and not go overboard on trying to make Strike synergies work. It's often worth taking just as a card which deals 18 damage for 2.

Good enough damage to add in the early game that can scale up with more Strike cards. Great with Pommel Strike and more Perfected Strike, not great with Twin Strike or Setup Strike.



































