Slay the Spire 2
Getting Started
Cards
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Base
Upgraded
Loop
At the start of your turn, trigger the passive ability of your rightmost Orb.
Character
Defect
Type
Power
Cost
1
Rarity
Uncommon
Loop
+
UPGRADED
At the start of your turn, trigger the passive ability of your rightmost
2 times
.
Power
Loop
1
At the start of your turn, trigger the passive ability of your rightmost Orb.
Skill
Leap
1
Skill
Lightning Rod
1
Power
Loop
1
Power
Machine Learning
1
Attack
Meteor Strike
5
Gain 9
Block
.
Gain 4
Block
.
At the start of the next 2 turns,
Channel
1
Lightning
.
At the start of your turn, trigger the passive ability of your rightmost Orb.
At the start of your turn, draw 1 additional card.
Deal 24 damage.
Channel
3
Plasma
.