Background
Gold Axe1
Deal damage equal to the number of cards played this combat.
Gold Axe+1
Retain.
Deal damage equal to the number of cards played this combat.

Gold Axe

Deal damage equal to the number of cards played this combat.
Colorless
Attack
1
Rare

Gold Axe+UPGRADED

Retain. Deal damage equal to the number of cards played this combat.
Jorbs
Jorbs
Jorbs
In Slay the Spire 1 some decks could play 10+ cards per turn easily, so this card has high potential for sure. That said, it probably isn't very good if all you have is your starter deck, or if your strategy doesn't involve spamming lots of cards somehow. Might be fun in co-op mode!