Background
Coolant1
At the start of your turn, gain 2 Block for each unique Orb you have.
Coolant+1
At the start of your turn, gain 3 Block for each unique Orb you have.

Coolant

At the start of your turn, gain 2 Block for each unique Orb you have.
Defect
Power
1
Rare

Coolant+UPGRADED

At the start of your turn, gain 3 Block for each unique Orb you have.