Background

Battle Trance

Draw 3 cards. You cannot draw additional cards this turn.
Ironclad
Skill
0
Uncommon

Battle Trance+UPGRADED

Draw 4 cards. You cannot draw additional cards this turn.
Jorbs
Jorbs
Jorbs
Card Draw is extremely powerful. Getting to play the best cards for the situation you're in every turn makes you take far less damage in fights. Battle Trance is worth taking very highly for at least the first half of most runs. Keep an eye out for the interactions with cards like Fiend Fire or an upgraded Armaments in particular.