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An issue with Poison is that it reduces after dealing damage every turn, so unless you can apply a decent amount of it, it'll quickly fall off entirely. Four isn't very much, so you'll want to make sure that Haze is getting support from other Poison cards in your deck. Fortunately, an extra Weak is a solid upgrade, so if you have a campfire handy you can solve the problem partially just by upgrading Haze itself.

Area-effect weaken is highly valuable, and the damage is decent if upgraded. Very good alongside other sources of Poison.



































