
提供時に購入された割合 58%+6% アクト勝率+3% 実行勝率 サイレントのシングルプレイヤー実行における
12,000件のアクト1ショップに基づく







Definitely not my favorite Ancient bonus. The big hurdle for it is that so many enemies have friends or Artifact charges, and in those fights it doesn't manage to shut them down. Also, what's the point of applying lots of weak to the enemy you're dealing all your damage to in a fight with multiple enemies; you're going to kill that enemy first presumably, and then the Weak will be wasted. That said, it still creates an absurd amount of output for 0 energy.

Big upfront damage plus Weak that practically lasts all fight. What's not to love?


































