
提供時に選択された割合 13%-7% アクト勝率-5% 実行勝率 ディフェクトのシングルプレイヤー実行における
19,000件のアクト1カード報酬に基づく







Fusion's main use case is in a deck which wants to do some fancy Double Energy or Multi-Cast combos and needs a Plasma Orb to set them up. The rest of the time this is a very slow Energy gain card on a character that doesn't need one.

Trade short-term energy for gradual energy per turn. Alternately, Dualcast the plasma for an immediate spike of energy. Very good with Compile Driver.



































